[FFmpeg-devel] [PATCH v2] HEVC: Export motion vectors to frame side data.
Asaf Kave
kaveasaf at gmail.com
Wed Feb 19 11:11:44 EET 2020
On Thu, Feb 13, 2020 at 3:54 PM Paul B Mahol <onemda at gmail.com> wrote:
> On 2/13/20, Asaf Kave <kaveasaf at gmail.com> wrote:
> > On Wed, Feb 12, 2020 at 4:02 PM Paul B Mahol <onemda at gmail.com> wrote:
> >
> >> On 2/12/20, Asaf Kave <kaveasaf at gmail.com> wrote:
> >> > On Wed, Feb 12, 2020 at 11:35 AM Paul B Mahol <onemda at gmail.com>
> wrote:
> >> >
> >> >> On 2/12/20, Asaf Kave <kaveasaf at gmail.com> wrote:
> >> >> > On Sun, Feb 9, 2020 at 10:59 AM Asaf Kave <kaveasaf at gmail.com>
> wrote:
> >> >> >
> >> >> >>
> >> >> >>
> >> >> >> On Thu, Feb 6, 2020 at 4:10 PM Lynne <dev at lynne.ee> wrote:
> >> >> >>
> >> >> >>> Feb 6, 2020, 11:17 by kaveasaf at gmail.com:
> >> >> >>>
> >> >> >>> > On Sun, Feb 2, 2020 at 11:15 AM Asaf Kave <kaveasaf at gmail.com>
> >> >> wrote:
> >> >> >>> >
> >> >> >>> >>
> >> >> >>> >>
> >> >> >>> >> On Tue, Jan 28, 2020 at 11:44 PM Asaf Kave <
> kaveasaf at gmail.com>
> >> >> wrote:
> >> >> >>> >>
> >> >> >>> >>>
> >> >> >>> >>>
> >> >> >>> >>> On Sun, Jan 26, 2020, 12:31 Asaf Kave <kaveasaf at gmail.com>
> >> wrote:
> >> >> >>> >>>
> >> >> >>> >>>>
> >> >> >>> >>>>
> >> >> >>> >>>> On Wed, Jan 22, 2020 at 1:09 PM Asaf Kave <
> kaveasaf at gmail.com>
> >> >> >>> wrote:
> >> >> >>> >>>>
> >> >> >>> >>>>>
> >> >> >>> >>>>>
> >> >> >>> >>>>> On Tue, Jan 21, 2020 at 8:17 PM Lynne <dev at lynne.ee>
> wrote:
> >> >> >>> >>>>>
> >> >> >>> >>>>>> Jan 20, 2020, 08:42 by kaveasaf at gmail.com:
> >> >> >>> >>>>>>
> >> >> >>> >>>>>> > Ping
> >> >> >>> >>>>>> >
> >> >> >>> >>>>>>
> >> >> >>> >>>>>>
> >> >> https://ffmpeg.org/pipermail/ffmpeg-devel/2019-August/248836.html
> >> >> >>> >>>>>>
> >> >> >>> >>>>>>
> >> >> >>> >>>>>> I've okayed it, its just not been pushed yet.
> >> >> >>> >>>>>> You'll need to add the vectors to the block struct.
> int16_t
> >> [2]
> >> >> >>> will
> >> >> >>> >>>>>> do.
> >> >> >>> >>>>>>
> >> >> >>> >>>>>
> >> >> >>> >>>>> Thanks Lynne,
> >> >> >>> >>>>> I didn't find the 'libavutil: AVEncodeInfo data structures'
> >> >> >>> >>>>> commit\patch, even i try searching the code on the latest
> >> >> 'master'
> >> >> >>> branch.
> >> >> >>> >>>>> Where can i get the new API ?
> >> >> >>> >>>>>
> >> >> >>> >>>>
> >> >> >>> >>>> Hi,
> >> >> >>> >>>> Can someone accelerate this?
> >> >> >>> >>>> Thanks
> >> >> >>> >>>>
> >> >> >>> >>>>
> >> >> >>> >>>
> >> >> >>> >>> Ping
> >> >> >>> >>>
> >> >> >>> >>
> >> >> >>> >> Pinging it again.
> >> >> >>> >>
> >> >> >>> >
> >> >> >>> > Hello,
> >> >> >>> > Can someone push this to master or if not than give me a
> >> >> >>> > feedback,
> >> >> >>> > Thanks
> >> >> >>> >
> >> >> >>>
> >> >> >>> You need to download the patch and apply it yourself.
> >> >> >>>
> >> >> >>
> >> >> >> Thanks, but i getting this error :
> >> >> >> > git push
> >> >> >> fatal: unable to access 'https://git.ffmpeg.org/ffmpeg.git/':
> The
> >> >> >> requested URL returned error: 403
> >> >> >>
> >> >> >> I think i am not approval to push.
> >> >> >>
> >> >> > can someone push it?
> >> >>
> >> >> Your patch can not be pushed as is.
> >> >> Instead it needs to be combined with another patch.
> >> >>
> >> > OK thank you, do i need to do something or only wait that somebody
> will
> >> > combine it?
> >>
> >> Very unlikely somebody will combine your patch with another for free.
> >> So it all is up to you.
> >>
> >
> > Thanks,
> > So just to to be sure on what i need to do:
> > 1. Download this patch '[FFmpeg-devel,1/3] libavutil: AVEncodeInfo data
> > structures' (
> > https://ffmpeg.org/pipermail/ffmpeg-devel/2019-August/248836.html), and
> > apply it locally.
> > 2. Then i need to apply again my patch locally, and
> >
> >> *add the vectors to the block struct. int16_t [2] will do*
> >
> > as Lynne mention before.
> >
> > Now how i can push my patch?(i am not have the right permission) do i
> need
> > to push both patch's? or to combine them to one commit patch?
>
Can you give me your thoughts for those questions, and how i can get
progress.
> Now how i can push my patch?(i am not have the right permission, i tried
> it without success) do i need to push both patch's? or to combine them to
> one commit patch?
>
> > I looked at patch ' libavutil: AVEncodeInfo data structures', and i
> wasn't
> > convinced that both patch are so dependent, can you motivate me or direct
> > me to info why i need to add vectors at the 'AVEncodeInfoBlock'
> structure?
>
> Mostly because other developers want to use that new API instead of
> current old one to export motion vectors.
>
> > Thanks for your time.
> >
> >
> >> >
> >> >>
> >> >> >
> >> >> >>
> >> >> >>
> >> >> >>> _______________________________________________
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> >> >> >>
> >> >> >>
> >> >> > _______________________________________________
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