[FFmpeg-devel] [PATCH 1/3] ffplay: update frame timer based on last updated clock time when toggling pause
Marton Balint
cus at passwd.hu
Fri Feb 6 02:22:35 CET 2015
It is better than using simply video clock, because video clock may be NAN.
Signed-off-by: Marton Balint <cus at passwd.hu>
---
ffplay.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/ffplay.c b/ffplay.c
index c112ead..210bae5 100644
--- a/ffplay.c
+++ b/ffplay.c
@@ -1494,7 +1494,7 @@ static void stream_seek(VideoState *is, int64_t pos, int64_t rel, int seek_by_by
static void stream_toggle_pause(VideoState *is)
{
if (is->paused) {
- is->frame_timer += av_gettime_relative() / 1000000.0 + is->vidclk.pts_drift - is->vidclk.pts;
+ is->frame_timer += av_gettime_relative() / 1000000.0 - is->vidclk.last_updated;
if (is->read_pause_return != AVERROR(ENOSYS)) {
is->vidclk.paused = 0;
}
--
2.1.4
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