[FFmpeg-devel] [PATCH] lavfi/drawtext: add option for drawing border around text
Ramiro Polla
ramiro.polla at gmail.com
Thu Jan 9 15:42:46 CET 2014
On Thu, Jan 9, 2014 at 8:26 AM, Stefano Sabatini <stefasab at gmail.com> wrote:
> On date Thursday 2014-01-09 00:13:37 -0200, Ramiro Polla encoded:
>> From 52b6cda0ee5bfaf6e594eb5a7923be00eac575d8 Mon Sep 17 00:00:00 2001
>> From: Ramiro Polla <ramiro.polla at gmail.com>
>> Date: Thu, 9 Jan 2014 00:05:43 -0200
>> Subject: [PATCH] lavfi/drawtext: add option for drawing border around text
>>
>> ---
>> doc/filters.texi | 11 +++++++++++
>> libavfilter/vf_drawtext.c | 15 +++++++++++++++
>> 2 files changed, 26 insertions(+)
>
> This feature was implemented in the original VHOOK drawtext filter
> (was named "outline"). Since the rendering result was pretty poor I
> decided to drop it.
>
>> diff --git a/doc/filters.texi b/doc/filters.texi
>> index c896edb..9f97dc0 100644
>> --- a/doc/filters.texi
>> +++ b/doc/filters.texi
>> @@ -3548,6 +3548,17 @@ option, check the "Color" section in the ffmpeg-utils manual.
>>
>> The default value of @var{boxcolor} is "white".
>>
>> + at item border
>> +Used to draw a 1-pixel-thick border around text using @var{bordercolor}.
>> +Value should be either 1 (enable) or 0 (disable).
>> +The default value of @var{border} is 0.
>> +
>> + at item bordercolor
>> +The color to be used for drawing border around text. For the syntax of this
>> +option, check the "Color" section in the ffmpeg-utils manual.
>> +
>> +The default value of @var{bordercolor} is "black".
>> +
>> @item expansion
>> Select how the @var{text} is expanded. Can be either @code{none},
>> @code{strftime} (deprecated) or
>> diff --git a/libavfilter/vf_drawtext.c b/libavfilter/vf_drawtext.c
>> index 91b8218..c14bac3 100644
>> --- a/libavfilter/vf_drawtext.c
>> +++ b/libavfilter/vf_drawtext.c
>> @@ -136,6 +136,7 @@ typedef struct {
>> int shadowx, shadowy;
>> unsigned int fontsize; ///< font size to use
>>
>> + short int draw_border; ///< draw border around text - true or false
>> short int draw_box; ///< draw box around text - true or false
>> int use_kerning; ///< font kerning is used - true/false
>> int tabsize; ///< tab size
>> @@ -144,6 +145,7 @@ typedef struct {
>> FFDrawContext dc;
>> FFDrawColor fontcolor; ///< foreground color
>> FFDrawColor shadowcolor; ///< shadow color
>> + FFDrawColor bordercolor; ///< border color
>> FFDrawColor boxcolor; ///< background color
>>
>> FT_Library library; ///< freetype font library handle
>> @@ -179,6 +181,8 @@ static const AVOption drawtext_options[]= {
>> {"fontcolor", "set foreground color", OFFSET(fontcolor.rgba), AV_OPT_TYPE_COLOR, {.str="black"}, CHAR_MIN, CHAR_MAX, FLAGS},
>> {"boxcolor", "set box color", OFFSET(boxcolor.rgba), AV_OPT_TYPE_COLOR, {.str="white"}, CHAR_MIN, CHAR_MAX, FLAGS},
>> {"shadowcolor", "set shadow color", OFFSET(shadowcolor.rgba), AV_OPT_TYPE_COLOR, {.str="black"}, CHAR_MIN, CHAR_MAX, FLAGS},
>> + {"bordercolor", "set border color", OFFSET(bordercolor.rgba), AV_OPT_TYPE_COLOR, {.str="black"}, CHAR_MIN, CHAR_MAX, FLAGS},
>> + {"border", "set border", OFFSET(draw_border), AV_OPT_TYPE_INT, {.i64=0}, 0, 1 , FLAGS},
>> {"box", "set box", OFFSET(draw_box), AV_OPT_TYPE_INT, {.i64=0}, 0, 1 , FLAGS},
>> {"fontsize", "set font size", OFFSET(fontsize), AV_OPT_TYPE_INT, {.i64=0}, 0, INT_MAX , FLAGS},
>> {"x", "set x expression", OFFSET(x_expr), AV_OPT_TYPE_STRING, {.str="0"}, CHAR_MIN, CHAR_MAX, FLAGS},
>> @@ -559,6 +563,7 @@ static int config_input(AVFilterLink *inlink)
>> ff_draw_init(&s->dc, inlink->format, 0);
>> ff_draw_color(&s->dc, &s->fontcolor, s->fontcolor.rgba);
>> ff_draw_color(&s->dc, &s->shadowcolor, s->shadowcolor.rgba);
>> + ff_draw_color(&s->dc, &s->bordercolor, s->bordercolor.rgba);
>> ff_draw_color(&s->dc, &s->boxcolor, s->boxcolor.rgba);
>>
>> s->var_values[VAR_w] = s->var_values[VAR_W] = s->var_values[VAR_MAIN_W] = inlink->w;
>> @@ -995,6 +1000,16 @@ static int draw_text(AVFilterContext *ctx, AVFrame *frame,
>> frame->data, frame->linesize, width, height,
>> s->x, s->y, box_w, box_h);
>>
>
>> + if (s->draw_border) {
>> + int offsets[4][2] = { { -1, -1 }, { -1, +1 }, { +1, -1 }, { +1, +1 } };
>> + for (i = 0; i < 4; i++) {
>> + ret = draw_glyphs(s, frame, width, height, s->bordercolor.rgba,
>> + &s->bordercolor, offsets[i][0], offsets[i][1]);
>> + if (ret < 0)
>> + return ret;
>> + }
>> + }
>
> This will require printing the glyphs four times, which is not very
> efficient. Alternatively you could implement a system like the one in
> the VHOOK filter, which would be faster but more complicate
> implementation-wise.
Indeed, it is more complicated implementation-wise. There is also the
option of using the FreeType stroker, but that library has a horrible
API and the examples are confusing, so I couldn't get it to work.
> Do you have any specific reason for wanting to implment such a
> feature?
I have a live video capture that may go from lots of light to lots of
dark, so just plain text looks bad most of the time. Shadow also looks
pretty bad. Adding a border makes it OK.
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