[FFmpeg-devel] [PATCH] ffplay: rename audio_decode_frame() variable "pts" to "audio_clock0"
Alexander Strasser
eclipse7 at gmx.net
Sun Feb 3 14:53:46 CET 2013
Hi Stefano!
Stefano Sabatini wrote:
> The new name better expresses what the variable is.
> ---
> ffplay.c | 8 ++++----
> 1 file changed, 4 insertions(+), 4 deletions(-)
>
> diff --git a/ffplay.c b/ffplay.c
> index c5902fa..e8151be 100644
> --- a/ffplay.c
> +++ b/ffplay.c
> @@ -2097,7 +2097,7 @@ static int audio_decode_frame(VideoState *is)
> int len1, len2, data_size, resampled_data_size;
> int64_t dec_channel_layout;
> int got_frame;
> - av_unused double pts;
> + av_unused double audio_clock0;
> int new_packet = 0;
> int flush_complete = 0;
> int wanted_nb_samples;
> @@ -2195,15 +2195,15 @@ static int audio_decode_frame(VideoState *is)
> }
>
> /* if no pts, then compute it */
> - pts = is->audio_clock;
> + audio_clock0 = is->audio_clock;
> is->audio_clock += (double)data_size /
> (is->frame->channels * is->frame->sample_rate * av_get_bytes_per_sample(is->frame->format));
> #ifdef DEBUG
> {
> static double last_clock;
> - printf("audio: delay=%0.3f clock=%0.3f pts=%0.3f\n",
> + printf("audio: delay=%0.3f clock=%0.3f clock0=%0.3f\n",
> is->audio_clock - last_clock,
> - is->audio_clock, pts);
> + is->audio_clock, clock0);
^^^^^^
Am I missing something or are you missing audio_ prefix over there?
> last_clock = is->audio_clock;
I cannot say if the new name is better but it sounds reasonable.
Alexander
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