[FFmpeg-devel] [PATCH]Support 64bit RGB input
Carl Eugen Hoyos
cehoyos at ag.or.at
Sun Mar 4 00:55:44 CET 2012
Michael Niedermayer <michaelni <at> gmx.at> writes:
> On Sat, Mar 03, 2012 at 11:22:13PM +0000, Carl Eugen Hoyos wrote:
> > Michael Niedermayer <michaelni <at> gmx.at> writes:
> >
> > > > > > Attached patch allows to convert 64bit RGB input.
> > > > >
> > > > > LGTM
Applied since I assume the remaining problems are not directly
64bit related and conversion to yuva420 works fine.
> > > > Conversion to RGBA produces (nearly) transparent files
> > > > because A1 and A2 overflow in yuv2rgb_1_c_template if
> > > > input is 0xFF, patch follows inlined:
> > >
> > > why do they overflow ? is there some incorrect scaling applied
> > > somewhere ?
> >
> > rgba64ToA_c() in input.c reads 65535 (=completely opaque), not
> > 0xFF as written above, as alpha value for (the lower part of)
> > the sample from ticket #503, hyscale() in swscale.c calls
> > c->hyScale() which changes the value to 32767,
> > yuv2rgb_1_c_template() in output.c calculates A1 and A2
> > as 0x100 ((32767+64)/2^7) which is then written as "0"
> > (=completely transparent) if the output is RGBA.
>
> something like
> *255 + 16384 >> 15
>
> should work better
I can confirm that the following inlined patch fixes the problem
with RGBA64 -> RGBA conversion:
diff --git a/libswscale/output.c b/libswscale/output.c
index cae2c31..de41f77 100644
--- a/libswscale/output.c
+++ b/libswscale/output.c
@@ -1040,7 +1040,7 @@ yuv2rgb_1_c_template
*b = c->table_bU[U + YUVRGB_TABLE_HEADROOM];
if (hasAlpha) {
- A1 = (abuf0[i * 2 ] + 64) >> 7;
- A2 = (abuf0[i * 2 + 1] + 64) >> 7;
+ A1 = abuf0[i * 2 ] * 255 + 16384 >> 15;
+ A2 = abuf0[i * 2 + 1] * 255 + 16384 >> 15;
}
Thank you, Carl Eugen
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