[FFmpeg-devel] ffserver live stream bug

Baptiste Coudurier baptiste.coudurier
Fri May 21 01:13:32 CEST 2010


On 05/20/2010 01:21 PM, Ronald S. Bultje wrote:
> Hi,
>
> On Wed, May 19, 2010 at 8:46 AM, Howard Chu<hyc at highlandsun.com>  wrote:
>> Howard Chu wrote:
>>> How is it that things got to be this way? This rtsp stuff surely hasn't
>>> worked
>>> at all, in ages...
>>
>> When receiving a live stream, ffserver hits 100% CPU usage because it
>> busyloops while reading the non-blocking input socket. It should simply
>> return from the read loop, to allow the poll loop to continue. With this
>> patch ffserver's CPU usage drops from 100% to only 1% while receiving and
>> broadcasting a stream.
> [..]
>> -            if (ff_neterrno() != FF_NETERROR(EAGAIN)&&
>> -                ff_neterrno() != FF_NETERROR(EINTR))
>> -                /* error : close connection */
>> -                goto fail;
>> +            if (ff_neterrno() == FF_NETERROR(EAGAIN) ||
>> +                ff_neterrno() == FF_NETERROR(EINTR))
>> +                return 0;
>> +            /* error : close connection */
>> +            goto fail;
>
> Note how the same can be accomplished by just this patch in the same place:
>
> +  return 0;
>
> but yes I think this is fine, ffserver maint?

The one line is better I think, ok

-- 
Baptiste COUDURIER
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