[FFmpeg-devel] [PATCH] ffv1 rgba decoder alpha fix

Benoit Fouet benoit.fouet
Thu Jun 24 17:22:38 CEST 2010


On Thu, 24 Jun 2010 16:55:37 +0200 Michael Niedermayer wrote:
> On Wed, Jun 23, 2010 at 07:59:21PM -0700, Thad Ward wrote:
> > When decoding rgba format ffv1 files, the decoder would specify a 0 (transparent) alpha in the output frame. This patch uses 255 (opaque) instead. This matches what swscaler uses when adding an alpha channel.
> > 
> > 
> >       
> >  ffv1.c |    2 +-
> >  1 file changed, 1 insertion(+), 1 deletion(-)
> > 37910cf19fbdd37f08900ad10d8d3127fb40af95  ffv1-alpha.diff
> 
> ok
> 
> [...]

applied

Ben



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