[FFmpeg-devel] [PATCH] ffv1 rgba decoder alpha fix
Michael Niedermayer
michaelni
Thu Jun 24 16:55:37 CEST 2010
On Wed, Jun 23, 2010 at 07:59:21PM -0700, Thad Ward wrote:
> When decoding rgba format ffv1 files, the decoder would specify a 0 (transparent) alpha in the output frame. This patch uses 255 (opaque) instead. This matches what swscaler uses when adding an alpha channel.
>
>
>
> ffv1.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
> 37910cf19fbdd37f08900ad10d8d3127fb40af95 ffv1-alpha.diff
ok
[...]
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