[FFmpeg-devel] [PATCH] bink: correctly align local arrays
Kostya
kostya.shishkov
Wed Jun 2 17:01:41 CEST 2010
On Wed, Jun 02, 2010 at 03:29:03PM +0100, Mans Rullgard wrote:
> ---
> libavcodec/bink.c | 4 ++--
> 1 files changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/libavcodec/bink.c b/libavcodec/bink.c
> index a988a34..b5921f9 100644
> --- a/libavcodec/bink.c
> +++ b/libavcodec/bink.c
> @@ -681,8 +681,8 @@ static int bink_decode_plane(BinkContext *c, GetBitContext *gb, int plane_idx,
> int v, col[2];
> const uint8_t *scan;
> int xoff, yoff;
> - DECLARE_ALIGNED(16, DCTELEM, block[64]);
> - DECLARE_ALIGNED(16, uint8_t, ublock[64]);
> + LOCAL_ALIGNED_16(DCTELEM, block, [64]);
> + LOCAL_ALIGNED_16(uint8_t, ublock, [64]);
> int coordmap[64];
>
> const int stride = c->pic.linesize[plane_idx];
Just apply that without sending patch, you're the guard of
proper alignment here.
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