[FFmpeg-devel] [PATCH] Altivec version of-altivec h264_h-v_loop_filter_luma
Guillaume POIRIER
poirierg
Fri May 11 22:57:49 CEST 2007
Hi,
On 5/11/07, Luca Barbato <lu_zero at gentoo.org> wrote:
> Guillaume Poirier wrote:
> >
> > Thanks for pointing this out to me, I feel miserable :-(
>
> please attach the patches as text not as binary blobs...
>
> (so they would appear inline even by broken mail clients)
is that any better?
Guillaume
--
Rich, you're forgetting one thing here: *everybody* except you is
stupid.
M?ns Rullg?rd
-------------- next part --------------
>From 992d7e3a4ebd555acef7c18d0f83184fcf8ae2c4 Mon Sep 17 00:00:00 2001
From: Guillaume Poirier <guillaumepoirier at G5.local>
Date: Thu, 10 May 2007 22:35:15 +0200
Subject: [PATCH] Altivec version of altivec h264_h/v_loop_filter_luma_ routines
Based on a patch by Graham Booker %perian A cod3r P com%
---
libavcodec/ppc/h264_altivec.c | 514 ++++++++++++++++++++++++++++++++---------
1 files changed, 405 insertions(+), 109 deletions(-)
diff --git a/libavcodec/ppc/h264_altivec.c b/libavcodec/ppc/h264_altivec.c
index bac620e..3b2c52a 100644
--- a/libavcodec/ppc/h264_altivec.c
+++ b/libavcodec/ppc/h264_altivec.c
@@ -524,6 +524,300 @@ void ff_h264_idct8_add_altivec( uint8_t *dst, DCTELEM *dct, int stride ) {
ALTIVEC_STORE_SUM_CLIP(&dst[7*stride], idct7, perm_ldv, perm_stv, sel);
}
+/* A routine to read an unaligned vector. Thanks for the example code Apple */
+static inline vector unsigned char read_unaligned(int offset, uint8_t *src)
+{
+ register vec_u8_t first = vec_ld(offset, src);
+ register vec_u8_t second = vec_ld(offset+15, src);
+ register vec_u8_t mask = vec_lvsl(offset, src);
+ return vec_perm(first, second, mask);
+}
+
+#define transpose4x16(r0, r1, r2, r3) { \
+ register vec_u8_t r4; \
+ register vec_u8_t r5; \
+ register vec_u8_t r6; \
+ register vec_u8_t r7; \
+ \
+ r4 = vec_mergeh(r0, r2); /*0, 2 set 0*/ \
+ r5 = vec_mergel(r0, r2); /*0, 2 set 1*/ \
+ r6 = vec_mergeh(r1, r3); /*1, 3 set 0*/ \
+ r7 = vec_mergel(r1, r3); /*1, 3 set 1*/ \
+ \
+ r0 = vec_mergeh(r4, r6); /*all set 0*/ \
+ r1 = vec_mergel(r4, r6); /*all set 1*/ \
+ r2 = vec_mergeh(r5, r7); /*all set 2*/ \
+ r3 = vec_mergel(r5, r7); /*all set 3*/ \
+}
+
+static inline void write16x4(uint8_t *dst, int dst_stride,
+ register vec_u8_t r0, register vec_u8_t r1,
+ register vec_u8_t r2, register vec_u8_t r3) {
+ DECLARE_ALIGNED_16(unsigned char, result[64]);
+ uint32_t *src_int = (uint32_t *)result, *dst_int = (uint32_t *)dst;
+ int int_dst_stride = dst_stride/4;
+
+ vec_st(r0, 0, result);
+ vec_st(r1, 16, result);
+ vec_st(r2, 32, result);
+ vec_st(r3, 48, result);
+ /* there has to be a better way!!!! */
+ *dst_int = *src_int;
+ *(dst_int+ int_dst_stride) = *(src_int + 1);
+ *(dst_int+ 2*int_dst_stride) = *(src_int + 2);
+ *(dst_int+ 3*int_dst_stride) = *(src_int + 3);
+ *(dst_int+ 4*int_dst_stride) = *(src_int + 4);
+ *(dst_int+ 5*int_dst_stride) = *(src_int + 5);
+ *(dst_int+ 6*int_dst_stride) = *(src_int + 6);
+ *(dst_int+ 7*int_dst_stride) = *(src_int + 7);
+ *(dst_int+ 8*int_dst_stride) = *(src_int + 8);
+ *(dst_int+ 9*int_dst_stride) = *(src_int + 9);
+ *(dst_int+10*int_dst_stride) = *(src_int + 10);
+ *(dst_int+11*int_dst_stride) = *(src_int + 11);
+ *(dst_int+12*int_dst_stride) = *(src_int + 12);
+ *(dst_int+13*int_dst_stride) = *(src_int + 13);
+ *(dst_int+14*int_dst_stride) = *(src_int + 14);
+ *(dst_int+15*int_dst_stride) = *(src_int + 15);
+}
+
+/* This function does an 6x16 transpose on data in src, and stores it in dst */
+#define readAndTranspose16x6(src, src_stride, r8, r9, r10, r11, r12, r13) {\
+ register vec_u8_t r0 = read_unaligned(0, src);\
+ register vec_u8_t r1 = read_unaligned( src_stride, src);\
+ register vec_u8_t r2 = read_unaligned(2* src_stride, src);\
+ register vec_u8_t r3 = read_unaligned(3* src_stride, src);\
+ register vec_u8_t r4 = read_unaligned(4* src_stride, src);\
+ register vec_u8_t r5 = read_unaligned(5* src_stride, src);\
+ register vec_u8_t r6 = read_unaligned(6* src_stride, src);\
+ register vec_u8_t r7 = read_unaligned(7* src_stride, src);\
+ register vec_u8_t r14 = read_unaligned(14*src_stride, src);\
+ register vec_u8_t r15 = read_unaligned(15*src_stride, src);\
+ \
+ r8 = read_unaligned( 8*src_stride, src); \
+ r9 = read_unaligned( 9*src_stride, src); \
+ r10 = read_unaligned(10*src_stride, src); \
+ r11 = read_unaligned(11*src_stride, src); \
+ r12 = read_unaligned(12*src_stride, src); \
+ r13 = read_unaligned(13*src_stride, src); \
+ \
+ /*Merge first pairs*/ \
+ r0 = vec_mergeh(r0, r8); /*0, 8*/ \
+ r1 = vec_mergeh(r1, r9); /*1, 9*/ \
+ r2 = vec_mergeh(r2, r10); /*2,10*/ \
+ r3 = vec_mergeh(r3, r11); /*3,11*/ \
+ r4 = vec_mergeh(r4, r12); /*4,12*/ \
+ r5 = vec_mergeh(r5, r13); /*5,13*/ \
+ r6 = vec_mergeh(r6, r14); /*6,14*/ \
+ r7 = vec_mergeh(r7, r15); /*7,15*/ \
+ \
+ /*Merge second pairs*/ \
+ r8 = vec_mergeh(r0, r4); /*0,4, 8,12 set 0*/ \
+ r9 = vec_mergel(r0, r4); /*0,4, 8,12 set 1*/ \
+ r10 = vec_mergeh(r1, r5); /*1,5, 9,13 set 0*/ \
+ r11 = vec_mergel(r1, r5); /*1,5, 9,13 set 1*/ \
+ r12 = vec_mergeh(r2, r6); /*2,6,10,14 set 0*/ \
+ r13 = vec_mergel(r2, r6); /*2,6,10,14 set 1*/ \
+ r14 = vec_mergeh(r3, r7); /*3,7,11,15 set 0*/ \
+ r15 = vec_mergel(r3, r7); /*3,7,11,15 set 1*/ \
+ \
+ /*Third merge*/ \
+ r0 = vec_mergeh(r8, r12); /*0,2,4,6,8,10,12,14 set 0*/ \
+ r1 = vec_mergel(r8, r12); /*0,2,4,6,8,10,12,14 set 1*/ \
+ r2 = vec_mergeh(r9, r13); /*0,2,4,6,8,10,12,14 set 2*/ \
+ r4 = vec_mergeh(r10, r14); /*1,3,5,7,9,11,13,15 set 0*/ \
+ r5 = vec_mergel(r10, r14); /*1,3,5,7,9,11,13,15 set 1*/ \
+ r6 = vec_mergeh(r11, r15); /*1,3,5,7,9,11,13,15 set 2*/ \
+ /* Don't need to compute 3 and 7*/ \
+ \
+ /*Final merge*/ \
+ r8 = vec_mergeh(r0, r4); /*all set 0*/ \
+ r9 = vec_mergel(r0, r4); /*all set 1*/ \
+ r10 = vec_mergeh(r1, r5); /*all set 2*/ \
+ r11 = vec_mergel(r1, r5); /*all set 3*/ \
+ r12 = vec_mergeh(r2, r6); /*all set 4*/ \
+ r13 = vec_mergel(r2, r6); /*all set 5*/ \
+ /* Don't need to compute 14 and 15*/ \
+ \
+}
+
+// out: o = |x-y| < a
+static inline vec_u8_t diff_lt_altivec (register vec_u8_t x,
+ register vec_u8_t y,
+ register vec_u8_t a) {
+
+ register vec_u8_t diff = vec_subs(x, y);
+ register vec_u8_t diffneg = vec_subs(y, x);
+ register vec_u8_t o = vec_or(diff, diffneg); /* |x-y| */
+ o = vec_cmplt(o, a);
+ return o;
+}
+
+static inline vec_u8_t h264_deblock_mask (register vec_u8_t p0,
+ register vec_u8_t p1,
+ register vec_u8_t q0,
+ register vec_u8_t q1,
+ register vec_u8_t alpha,
+ register vec_u8_t beta) {
+
+ register vec_u8_t mask;
+ register vec_u8_t tempmask;
+
+ mask = diff_lt_altivec(p0, q0, alpha);
+ tempmask = diff_lt_altivec(p1, p0, beta);
+ mask = vec_and(mask, tempmask);
+ tempmask = diff_lt_altivec(q1, q0, beta);
+ mask = vec_and(mask, tempmask);
+
+ return mask;
+}
+
+// out: p1 = clip((p2 + ((p0 + q0 + 1) >> 1)) >> 1, p1-tc0, p1+tc0)
+#define h264_deblock_q1(p0, p1, p2, q0, tc0) { \
+ \
+ register vec_u8_t average = vec_avg(p0, q0);\
+ register vec_u8_t temp; \
+ register vec_u8_t uncliped; \
+ register vec_u8_t ones; \
+ register vec_u8_t max; \
+ register vec_u8_t min; \
+ temp = vec_xor(average, p2); \
+ /*avg(p2, avg(p0, q0)) */ \
+ average = vec_avg(average, p2); \
+ ones = vec_splat_u8(1); \
+ /*(p2^avg(p0, q0)) & 1 */ \
+ temp = vec_and(temp, ones); \
+ /*(p2+((p0+q0+1)>>1))>>1*/ \
+ uncliped = vec_subs(average, temp); \
+ max = vec_adds(p1, tc0); \
+ min = vec_subs(p1, tc0); \
+ p1 = vec_max(min, uncliped); \
+ p1 = vec_min(max, p1); \
+}
+
+#define h264_deblock_p0_q0(p0, p1, q0, q1, tc0masked) { \
+ \
+ const vec_u8_t A1v = (vec_u8_t) AVV(0xA1,0xA1,0xA1,0xA1, \
+ 0xA1,0xA1,0xA1,0xA1, \
+ 0xA1,0xA1,0xA1,0xA1, \
+ 0xA1,0xA1,0xA1,0xA1); \
+ \
+ register vec_u8_t p0q0xorbit = vec_xor(p0, q0); \
+ register vec_u8_t temp; \
+ register vec_u8_t q1minus; \
+ register vec_u8_t p0minus; \
+ register vec_u8_t stage1; \
+ register vec_u8_t stage2; \
+ register vec_u8_t vec161; \
+ register vec_u8_t delta; \
+ register vec_u8_t deltaneg; \
+ \
+ /* (p0^q0)&1 */ \
+ p0q0xorbit = vec_and(p0q0xorbit, vec_splat_u8(1)); \
+ temp = vec_cmpeq(p0, p0); \
+ /* 255 - q1 */ \
+ q1minus = vec_xor(temp, q1); \
+ /* (p1 - q1 + 256)>>1 */ \
+ stage1 = vec_avg(p1, q1minus); \
+ /* (((p1 - q1 + 256)>>1)+4)>>1 = 64+2+(p1-q1)>>2 */ \
+ stage2 = vec_avg(vec_splat_u8(3), stage1); \
+ /* 255 - p0 */ \
+ p0minus = vec_xor(temp, p0); \
+ /* (q0 - p0 + 256)>>1 */ \
+ stage1 = vec_avg(q0, p0minus); \
+ /* 33+(p1-q1)>>3 */ \
+ stage2 = vec_avg(stage2, p0q0xorbit); \
+ /* d+128 + 33 */ \
+ stage2 = vec_adds(stage2, stage1); \
+ vec161 = vec_ld(0, &A1v); \
+ /* -d */ \
+ deltaneg = vec_subs(vec161, stage2); \
+ /* d */ \
+ delta = vec_subs(stage2, vec161); \
+ deltaneg = vec_min(tc0masked, deltaneg); \
+ delta = vec_min(tc0masked, delta); \
+ p0 = vec_subs(p0, deltaneg); \
+ q0 = vec_subs(q0, delta); \
+ p0 = vec_adds(p0, delta); \
+ q0 = vec_adds(q0, deltaneg); \
+}
+
+#define h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0) {\
+ DECLARE_ALIGNED_16(unsigned char, temp[16]); \
+ register vec_u8_t alphavec; \
+ register vec_u8_t betavec; \
+ register vec_u8_t mask; \
+ register vec_u8_t p1mask; \
+ register vec_u8_t q1mask; \
+ register vector char tc0vec; \
+ register vec_u8_t finaltc0; \
+ register vec_u8_t tc0masked; \
+ \
+ temp[0] = alpha; \
+ temp[1] = beta; \
+ alphavec = vec_ld(0, temp); \
+ betavec = vec_splat(alphavec, 0x1); \
+ alphavec = vec_splat(alphavec, 0x0); \
+ /*if in block */ \
+ mask = h264_deblock_mask(p0, p1, q0, q1, alphavec, betavec);\
+ \
+ *((int *)temp) = *((int *)tc0); \
+ tc0vec = vec_ld(0, temp); \
+ tc0vec = vec_mergeh(tc0vec, tc0vec); \
+ tc0vec = vec_mergeh(tc0vec, tc0vec); \
+ /* if tc0[i] >= 0 */ \
+ mask = vec_and(mask, vec_cmpgt(tc0vec, vec_splat_u8(-1))); \
+ /*tc = tc0[i]*/ \
+ finaltc0 = vec_and(tc0vec, mask); \
+ \
+ p1mask = diff_lt_altivec(p2, p0, betavec); \
+ /* if( |p2 - p0| < beta) */ \
+ p1mask = vec_and(p1mask, mask); \
+ tc0masked = vec_and(p1mask, tc0vec); \
+ /* tc++ */ \
+ finaltc0 = vec_sub(finaltc0, p1mask); \
+ h264_deblock_q1(p0, p1, p2, q0, tc0masked); \
+ /*end if*/ \
+ \
+ q1mask = diff_lt_altivec(q2, q0, betavec); \
+ /* if ( |q2 - q0| < beta ) */ \
+ q1mask = vec_and(q1mask, mask); \
+ tc0masked = vec_and(q1mask, tc0vec); \
+ /* tc++ */ \
+ finaltc0 = vec_sub(finaltc0, q1mask); \
+ h264_deblock_q1(p0, q1, q2, q0, tc0masked); \
+ /*end if*/ \
+ \
+ h264_deblock_p0_q0(p0, p1, q0, q1, finaltc0); \
+}
+
+static void h264_v_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
+
+ if((tc0[0] & tc0[1] & tc0[2] & tc0[3]) >= 0) {
+ register vec_u8_t p2 = vec_ld(-3*stride, pix);
+ register vec_u8_t p1 = vec_ld(-2*stride, pix);
+ register vec_u8_t p0 = vec_ld(-1*stride, pix);
+ register vec_u8_t q0 = vec_ld(0, pix);
+ register vec_u8_t q1 = vec_ld(stride, pix);
+ register vec_u8_t q2 = vec_ld(2*stride, pix);
+ h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0);
+ vec_st(p1, -2*stride, pix);
+ vec_st(p0, -1*stride, pix);
+ vec_st(q0, 0, pix);
+ vec_st(q1, stride, pix);
+ }
+}
+
+static void h264_h_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
+
+ register vec_u8_t line0, line1, line2, line3, line4, line5;
+ if((tc0[0] & tc0[1] & tc0[2] * tc0[3]) < 0)
+ return;
+ readAndTranspose16x6(pix-3, stride, line0, line1, line2, line3, line4, line5);
+ h264_loop_filter_luma_altivec(line0, line1, line2, line3, line4, line5, alpha, beta, tc0);
+ transpose4x16(line1, line2, line3, line4);
+ write16x4(pix-2, stride, line1, line2, line3, line4);
+}
+
void dsputil_h264_init_ppc(DSPContext* c, AVCodecContext *avctx) {
#ifdef HAVE_ALTIVEC
@@ -532,6 +826,8 @@ void dsputil_h264_init_ppc(DSPContext* c, AVCodecContext *avctx) {
c->put_no_rnd_h264_chroma_pixels_tab[0] = put_no_rnd_h264_chroma_mc8_altivec;
c->avg_h264_chroma_pixels_tab[0] = avg_h264_chroma_mc8_altivec;
c->h264_idct8_add = ff_h264_idct8_add_altivec;
+ c->h264_v_loop_filter_luma= h264_v_loop_filter_luma_altivec;
+ c->h264_h_loop_filter_luma= h264_h_loop_filter_luma_altivec;
#define dspfunc(PFX, IDX, NUM) \
c->PFX ## _pixels_tab[IDX][ 0] = PFX ## NUM ## _mc00_altivec; \
--
1.5.1.3
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