[FFmpeg-cvslog] aacenc: use the correct output buffer
Michael Niedermayer
git at videolan.org
Tue Nov 27 13:47:06 CET 2012
ffmpeg | branch: master | Michael Niedermayer <michaelni at gmx.at> | Mon Nov 26 10:30:51 2012 -0500| [1e276553886a7ca315a055c489fabe456e789e3f] | committer: Justin Ruggles
aacenc: use the correct output buffer
This fixes segfault caused by 3d3cf6745e2a5dc9c377244454c3186d75b177fa
when SingleChannelElement.ret was renamed to SingleChannelElement.ret_buf.
Signed-off-by: Justin Ruggles <justin.ruggles at gmail.com>
> http://git.videolan.org/gitweb.cgi/ffmpeg.git/?a=commit;h=1e276553886a7ca315a055c489fabe456e789e3f
---
libavcodec/aacenc.c | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/libavcodec/aacenc.c b/libavcodec/aacenc.c
index e9f6e2f..5558e39 100644
--- a/libavcodec/aacenc.c
+++ b/libavcodec/aacenc.c
@@ -191,7 +191,7 @@ WINDOW_FUNC(only_long)
{
const float *lwindow = sce->ics.use_kb_window[0] ? ff_aac_kbd_long_1024 : ff_sine_1024;
const float *pwindow = sce->ics.use_kb_window[1] ? ff_aac_kbd_long_1024 : ff_sine_1024;
- float *out = sce->ret;
+ float *out = sce->ret_buf;
fdsp->vector_fmul (out, audio, lwindow, 1024);
dsp->vector_fmul_reverse(out + 1024, audio + 1024, pwindow, 1024);
@@ -201,7 +201,7 @@ WINDOW_FUNC(long_start)
{
const float *lwindow = sce->ics.use_kb_window[1] ? ff_aac_kbd_long_1024 : ff_sine_1024;
const float *swindow = sce->ics.use_kb_window[0] ? ff_aac_kbd_short_128 : ff_sine_128;
- float *out = sce->ret;
+ float *out = sce->ret_buf;
fdsp->vector_fmul(out, audio, lwindow, 1024);
memcpy(out + 1024, audio + 1024, sizeof(out[0]) * 448);
@@ -213,7 +213,7 @@ WINDOW_FUNC(long_stop)
{
const float *lwindow = sce->ics.use_kb_window[0] ? ff_aac_kbd_long_1024 : ff_sine_1024;
const float *swindow = sce->ics.use_kb_window[1] ? ff_aac_kbd_short_128 : ff_sine_128;
- float *out = sce->ret;
+ float *out = sce->ret_buf;
memset(out, 0, sizeof(out[0]) * 448);
fdsp->vector_fmul(out + 448, audio + 448, swindow, 128);
@@ -226,7 +226,7 @@ WINDOW_FUNC(eight_short)
const float *swindow = sce->ics.use_kb_window[0] ? ff_aac_kbd_short_128 : ff_sine_128;
const float *pwindow = sce->ics.use_kb_window[1] ? ff_aac_kbd_short_128 : ff_sine_128;
const float *in = audio + 448;
- float *out = sce->ret;
+ float *out = sce->ret_buf;
int w;
for (w = 0; w < 8; w++) {
@@ -251,7 +251,7 @@ static void apply_window_and_mdct(AACEncContext *s, SingleChannelElement *sce,
float *audio)
{
int i;
- float *output = sce->ret;
+ float *output = sce->ret_buf;
apply_window[sce->ics.window_sequence[0]](&s->dsp, &s->fdsp, sce, audio);
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