
Author: diego Date: Thu May 31 16:14:25 2007 New Revision: 494 Log: wording clarifications Modified: docs/nut.txt Modified: docs/nut.txt ============================================================================== --- docs/nut.txt (original) +++ docs/nut.txt Thu May 31 16:14:25 2007 @@ -602,7 +602,7 @@ flags[frame_code], frame_flags (v) presentation. (EOR) 3 FLAG_CODED_PTS If set, coded_pts is in the frame header. 4 FLAG_STREAM_ID If set, stream_id is coded in the frame header. - 5 FLAG_SIZE_MSB If set, data_size_msb at the frame header, + 5 FLAG_SIZE_MSB If set, data_size_msb is coded in the frame header, otherwise data_size_msb is 0. 6 FLAG_CHECKSUM If set, the frame header contains a checksum. 7 FLAG_RESERVED If set, reserved_count is coded in the frame header. @@ -925,8 +925,8 @@ demuxer (non-normative): In the absence of a valid header at the beginning, players SHOULD search for backup headers starting at offset 2^x; for each x players SHOULD end their -search at a particular offset when any startcode (including a syncpoint) is -found. +search at a particular offset when any startcode (including the syncpoint +startcode) is found. Seeking without an index (non-normative):
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