
Hi attached patch changes various things in the frame header from if(strem_id_plus_1 == 0) stream_id v style, to if(flags & FLAG_STREAM_ID) stream_id v the advantage is that flags themselfs can be stored in the frame header -- Michael

On Sat, Mar 18, 2006 at 12:21:26PM +0100, Michael Niedermayer wrote:
Hi
attached patch changes various things in the frame header from if(strem_id_plus_1 == 0) stream_id v style, to if(flags & FLAG_STREAM_ID) stream_id v
the advantage is that flags themselfs can be stored in the frame header
I'm OK with patch...
+ 4 FLAG_CODED_PTS if set, coded_pts is in the frame header + 8 FLAG_RESERVED if set, reserved_count is coded in the frame header
Seeing as we are completely out of 1st-byte flags, any chance we can push FLAG_RESERVED to 2nd byte? It has no real practical usefulness... - ods15

Hi On Sat, Mar 18, 2006 at 01:39:57PM +0200, Oded Shimon wrote:
On Sat, Mar 18, 2006 at 12:21:26PM +0100, Michael Niedermayer wrote:
Hi
attached patch changes various things in the frame header from if(strem_id_plus_1 == 0) stream_id v style, to if(flags & FLAG_STREAM_ID) stream_id v
the advantage is that flags themselfs can be stored in the frame header
I'm OK with patch...
+ 4 FLAG_CODED_PTS if set, coded_pts is in the frame header + 8 FLAG_RESERVED if set, reserved_count is coded in the frame header
Seeing as we are completely out of 1st-byte flags, any chance we can push FLAG_RESERVED to 2nd byte? It has no real practical usefulness...
ok [...] -- Michael
participants (2)
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Michael Niedermayer
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Oded Shimon