Do I need cross compile some decoder when I cross compile mplayer?
I cross compiled mplayer to run it on arm board. But failed on playing. I think maybe I need cross compile some decoders. Do I need cross compile some decoders when I cross compile mplayer? Does mplayer contains the common decoders in its source code? And how to use them? need I copy the decoders to arm board before mplayer running? Maybe my question is too simple. But I really need your help. Thanks very much.
On Tue, 12 Aug 2008 11:22:40 +0800 (CST) bytex <bytex@163.com> wrote:
Does mplayer contains the common decoders in its source code?
Yes. All the ff* ones are native and built-in.
And how to use them?
They are used by default.
need I copy the decoders to arm board before mplayer running?
No, they are in the (single) MPlayer binary.
Thanks cooleyr! So, if I want to play mpeg2 with mplayer , which configure do I need? I use arm-linux-gcc 3.4.1 to cross compile mplayer: my configure is: ./configure --cc=arm-linux-gcc --target=arm-armv4l-linux --host-cc=gcc --enable-static --disable-win32dll --disable-dvdread --enable-fbdev Do I need any other configure options? Thanks. 在2008-08-12,RC <cooleyr@gmail.com> 写道:
On Tue, 12 Aug 2008 11:22:40 +0800 (CST) bytex
On Tue, 12 Aug 2008 17:08:39 +0800 (CST) bytex <bytex@163.com> wrote:
So, if I want to play mpeg2 with mplayer , which configure do I need?
As long as you don't explicitly disable it (or libavcodec/ffmpeg and libmpeg2) MPEG-2 will be included by default. Most popular audio and video codecs will.
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