Author: reimar Date: Fri Dec 5 16:55:25 2008 New Revision: 28096 Log: Using rectangle=2 for vo_gl is probably a good idea nowadays. Modified: trunk/DOCS/man/en/mplayer.1 Modified: trunk/DOCS/man/en/mplayer.1 ============================================================================== --- trunk/DOCS/man/en/mplayer.1 (original) +++ trunk/DOCS/man/en/mplayer.1 Fri Dec 5 16:55:25 2008 @@ -3624,7 +3624,7 @@ but also makes use of newer extensions, colorspaces and direct rendering. For optimal speed try something similar to .br -\-vo gl:yuv=2:force\-pbo:ati\-hack \-dr \-noslices +\-vo gl:yuv=2:rectangle=2:force\-pbo:ati\-hack \-dr \-noslices .br The code performs very few checks, so if a feature does not work, this might be because it is not supported by your card/OpenGL implementation
On Fri, 5 Dec 2008 16:55:25 +0100 (CET), reimar wrote:
+\-vo gl:yuv=2:rectangle=2:force\-pbo:ati\-hack \-dr \-noslices
is it planned to have some autodetection for vo_gl to automatically use ati-hack/yuv=2/force-pbo when a card supports it? or is it too much trouble? -compn
On Fri, Dec 05, 2008 at 11:07:17AM -0500, compn wrote:
On Fri, 5 Dec 2008 16:55:25 +0100 (CET), reimar wrote:
+\-vo gl:yuv=2:rectangle=2:force\-pbo:ati\-hack \-dr \-noslices
is it planned to have some autodetection for vo_gl to automatically use ati-hack/yuv=2/force-pbo when a card supports it?
Well... ati-hack: I am not too fond of auto-detecting bug workarounds and still hope that ATI one day will release a driver that is not total crap. But if someone told me auto-detection is a really desired thing, I think it should be easy. yuv: A lot of stuff goes into this, seems hard to do properly. force-pbo: Probably not. It could be faster or slower, hard to know what to do. rectangle: setting to 2 automatically should not be too hard... Or you could try attached patch. I have some doubts it will work on Windows, it might always return Microsoft as vendor. Greetings, Reimar Döffinger
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Reimar Döffinger