[PATCH] Direct3D BGR 32/16/15 support
24 Nov
2008
24 Nov
'08
6:15 p.m.
I attach the support for BGR 32/16/15. It seems that Direct3D supports only BGR (from MPlayer's perspective) and RGB (from it's own) and doesn't support the "MPlayer's RGB". That would be BGR from Direct3D's point of view. OpenGL driver uses BGRA as well, so I suppose this is just right. I've tested the three modes with: -vf format=bgr32 -vf format=bgr16 -vf format=bgr15 They work just fine.
25 Nov
25 Nov
5:15 p.m.
ping... Besides - should I add more formats?
26 Nov
26 Nov
4:50 p.m.
On Tue, Nov 25, 2008 at 07:15:26PM +0200, Georgi Petrov wrote:
ping...
Besides - should I add more formats?
I added these and a few more, though two of them I could not test. Greetings, Reimar Döffinger
5:13 p.m.
Great, I saw them. Thanks.
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participants (2)
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Georgi Petrov -
Reimar Döffinger