28 Nov
2008
28 Nov
'08
8:15 p.m.
On Fri, Nov 28, 2008 at 10:07:07PM +0200, Georgi Petrov wrote:
Another question - I haven't see Jim's code yet (I await patch commit), but - we are going to have OSD's texture equal to the current scaled resolution, so we have pixel-perfect OSD, right? I don't want OSD to be of lower resolution and scaled by the HW later.
Argh, that is exactly what I asked you about just a few mails ago.
Nevertheless - Jim may commit his current code, so I can review it and make improvements in this aspect.
You're supposed to be the maintainer of vo_direct3d, it should be your job to review and test it (and before it gets committed).