r36345 - trunk/libvo/matrixview.c
Author: reimar Date: Wed Jun 12 20:54:25 2013 New Revision: 36345 Log: Simplify texture coordinate calculation. Modified: trunk/libvo/matrixview.c Modified: trunk/libvo/matrixview.c ============================================================================== --- trunk/libvo/matrixview.c Wed Jun 12 20:54:23 2013 (r36344) +++ trunk/libvo/matrixview.c Wed Jun 12 20:54:25 2013 (r36345) @@ -57,7 +57,6 @@ static void draw_char(int num, int light { int light2 = 0; float tx, ty; - int num2, num3; num %= 55; if (light < 10) light = 0; @@ -69,10 +68,8 @@ static void draw_char(int num, int light if (light > 255) light = 255; light2 = 128; } - num2 = num / 10; - num3 = num - (num2 * 10); - ty = (float)num2 / 6; - tx = (float)num3 / 10; + ty = (float)(num / 10) / 6; + tx = (float)(num % 10) / 10; mpglColor4ub(light2, light, light2, 255); // Basic polygon color mpglTexCoord2f(tx, ty);
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reimar