[Vesautils-devel] CVS: vesautils/libvbe Makefile, NONE, 1.1 vbe.c, NONE, 1.1 vbe.h, NONE, 1.1

Alex Beregszaszi alex at mplayerhq.hu
Fri Aug 12 19:49:56 CEST 2005


Update of /cvsroot/vesautils/vesautils/libvbe
In directory mail:/var2/tmp/cvs-serv32521

Added Files:
	Makefile vbe.c vbe.h 
Log Message:
initial commit

--- NEW FILE: Makefile ---
LIBDIR ?= /usr/local/lib
INCDIR ?= /usr/local/include

CFLAGS = -g -Wall

sources = vbe.c
objects = vbe.o
pic_objects = vbe.lo
all = libvbe.a libvbe.so

MAJOR = 0
MINOR = 2
VERSION = $(MAJOR).$(MINOR)
LIBNAME = libvbe

%.o: %.c
	$(CC) -c $(CPPFLAGS) $(CFLAGS) -o $@ $<

%.lo: %.c
	$(CC) -c $(CPPFLAGS) $(CFLAGS) -fPIC -o $@ $<

all: $(all)

libvbe.a: $(objects)
	$(AR) -rs $@ $^

libvbe.so: $(pic_objects)
#	$(CC) $(CPPFLAGS) $(CFLAGS) -fPIC -shared -o $@ $^
	$(CC) $(CPPFLAGS) $(CFLAGS) -Wl,-soname,$(LIBNAME).so.$(MAJOR) -fPIC -shared -o $(LIBNAME).so.$(VERSION) $^
	ln -s $(LIBNAME).so.$(VERSION) $(LIBNAME).so.$(MAJOR)
	ln -s $(LIBNAME).so.$(MAJOR) $(LIBNAME).so

install:
	mkdir -p $(LIBDIR)
	install -m 755 -s -p $(LIBNAME).so.$(VERSION) $(LIBDIR)/$(LIBNAME).so.$(VERSION)
	rm -f $(LIBDIR)/$(LIBNAME).so
	ln -sf $(LIBNAME).so.$(VERSION) $(LIBDIR)/$(LIBNAME).so.$(MAJOR)
	ln -sf $(LIBNAME).so.$(MAJOR) $(LIBDIR)/$(LIBNAME).so
	install -m 744 -p vbe.h $(INCDIR)/vbe.h
	ldconfig

.PHONY: clean
clean:
	rm -f $(objects) $(pic_objects) $(all) core
	rm -f libvbe.so libvbe.so.$(MAJOR) libvbe.so.$(VERSION)

.PHONY: distclean
distclean: clean
	rm -f .depend

.PHONY: depend
depend: $(sources)
	-$(CC) -M $(CPPFLAGS) $^ >.depend

--- NEW FILE: vbe.c ---
/*
   This file contains implementation of VESA library which is based on
   LRMI (Linux real-mode interface).
   So it's not an emulator - it calls real int 10h handler under Linux.
   Note: VESA is available only on x86 systems.
   You can redistribute this file under terms and conditions
   of GNU General Public licence v2.
   Written by Nick Kurshev <nickols_k at mail.ru>
   Neomagic TV out support by Rudolf Marek <r.marek et sh.cvut.cz>
*/

#include <../config.h>
#ifdef HAVE_VESA

#include "vbelib.h"
#include "lrmi.h"
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <sys/io.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <ctype.h>
#include <unistd.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <linux/kd.h>

static struct VesaProtModeInterface vbe_pm_info;
static struct VesaModeInfoBlock curr_mode_info;

static inline int VERR(const void *p)
{
  register int retval;
  __asm __volatile(
	"xorl	%0, %0\n\t"
	"verr	%1\n\t"
	"setnz	%b0"
	:"=q"(retval)
	:"m"(*(unsigned char *)p)
	:"memory","cc");
  return retval;
}

#if 0
static inline int VERW(const void *p)
{
  register int retval;
  __asm __volatile(
	"xorl	%0, %0\n\t"
	"verw	%1\n\t"
	"setnz	%b0"
	:"=q"(retval)
	:"m"(*(unsigned char *)p)
	:"memory","cc");
  return retval;
}
#endif

#define HAVE_VERBOSE_VAR 1

#ifdef HAVE_VERBOSE_VAR
extern int verbose;

static void __dump_regs(struct LRMI_regs *r)
{
  printf("vbelib:    eax=%08lXh ebx=%08lXh ecx=%08lXh edx=%08lXh\n"
	 "vbelib:    edi=%08lXh esi=%08lXh ebp=%08lXh esp=%08lXh\n"
	 "vbelib:    ds=%04Xh es=%04Xh ss=%04Xh cs:ip=%04X:%04X\n"
	 "vbelib:    fs=%04Xh gs=%04Xh ss:sp=%04X:%04X flags=%04X\n"
	 ,(unsigned long)r->eax,(unsigned long)r->ebx,(unsigned long)r->ecx,(unsigned long)r->edx
	 ,(unsigned long)r->edi,(unsigned long)r->esi,(unsigned long)r->ebp,(unsigned long)r->reserved
	 ,r->ds,r->es,r->ss,r->cs,r->ip
	 ,r->fs,r->gs,r->ss,r->sp,r->flags);
}

static inline int VBE_LRMI_int(int int_no, struct LRMI_regs *r)
{
  int retval;
  if(verbose > 1) 
  {
    printf("vbelib: registers before int %02X\n",int_no);
    __dump_regs(r);
  }    
  retval = LRMI_int(int_no,r);
  if(verbose > 1)
  {
    printf("vbelib: Interrupt handler returns: %X\n",retval);
    printf("vbelib: registers after int %02X\n",int_no);
    __dump_regs(r);
  }    
  return retval;
}
#else
#define VBE_LRMI_int(int_no,regs) (VBE_LRMI_int(int_no,regs))
#endif

/**
 * Set console to graphics or text mode.
 * This is a clean way to enable/disable console text output
 * and cursor blinking.
 *
 * @param mode The new wanted mode. Can be either KD_GRAPHICS to switch
 *             to graphics mode or anything else to switch back to the
 *             original mode.
 */
static void kd_set_mode(int mode)
{
  static int old_mode = KD_TEXT;
  int fd;

  if ((fd = open("/dev/tty0", O_RDWR)) < 0)
    return;
  if(mode == KD_GRAPHICS)
    old_mode = ioctl(fd, KDGETMODE);
  else
    mode = old_mode;
  ioctl(fd, KDSETMODE, mode);
  close(fd);
}

static unsigned hh_int_10_seg;
static int fd_mem;
/*
the list of supported video modes is stored in the reserved portion of
the SuperVGA information record by some implementations, and it may
thus be necessary to either copy the mode list or use a different
buffer for all subsequent VESA calls
*/
static void *controller_info;
int vbeInit( void )
{
   unsigned short iopl_port;
   size_t i;
   if(!LRMI_init()) return VBE_VM86_FAIL;
   if(!(controller_info = LRMI_alloc_real(sizeof(struct VbeInfoBlock)))) return VBE_OUT_OF_DOS_MEM;
   /*
    Allow read/write to ALL io ports
   */
   hh_int_10_seg = *(unsigned short *)PhysToVirtSO(0x0000,0x0042);
   /* Video BIOS should be at C000:0000 and above */
   hh_int_10_seg >>= 12;
   if(hh_int_10_seg < 0xC) return VBE_BROKEN_BIOS;
   ioperm(0, 1024, 1);
   iopl(3);
   memset(&vbe_pm_info,0,sizeof(struct VesaProtModeInterface));
   vbeGetProtModeInfo(&vbe_pm_info);
   i = 0;
   if(vbe_pm_info.iopl_ports) /* Can be NULL !!!*/
   while((iopl_port=vbe_pm_info.iopl_ports[i]) != 0xFFFF
	 && vbe_pm_info.iopl_ports[i++] > 1023) ioperm(iopl_port,1,1);
   iopl(3);
   fd_mem = open("/dev/mem",O_RDWR);
   kd_set_mode(KD_GRAPHICS);
   return VBE_OK;
}

int vbeDestroy( void ) 
{
  kd_set_mode(KD_TEXT);
  close(fd_mem);
  LRMI_free_real(controller_info);
  return VBE_OK;
}

/* Fixme!!! This code is compatible only with mplayer's version of lrmi*/
static inline int is_addr_valid(const void *p)
{
  return (p < (const void *)0x502) || 
	 (p >= (const void *)0x10000 && p < (const void *)0x20000) ||
	 (p >= (const void *)0xa0000 && p < (const void *)0x100000);
}

static int check_str(const unsigned char *str)
{
  size_t i;
  int null_found = 0;
  for(i = 0;i < 256;i++) 
  {
    if(is_addr_valid(&str[i]))
    {
      if(VERR(&str[i]))
      {
        if(!str[i]) { null_found = 1; break; }
      }
      else break;
    }
    else break;
  }
  return null_found;
}

static int check_wrd(const unsigned short *str)
{
  size_t i;
  int ffff_found = 0;
  for(i = 0;i < 1024;i++) 
  {
    if(is_addr_valid(&str[i]))
    {
      if(VERR(&str[i]))
      {
        if(str[i] == 0xffff) { ffff_found = 1; break; }
      }
      else break;
    }
    else break;
  }
  return ffff_found;
}

static void print_str(unsigned char *str)
{
  size_t i;
  fflush(stdout);
  printf("vbelib:    ");
  for(i = 0;i < 256;i++) { printf("%02X(%c) ",str[i],isprint(str[i])?str[i]:'.'); if(!str[i]) break; }
  printf("\n");
  fflush(stdout);
}

static void print_wrd(unsigned short *str)
{
  size_t i;
  fflush(stdout);
  printf("vbelib:    ");
  for(i = 0;i < 256;i++) { printf("%04X ",str[i]); if(str[i] == 0xffff) break; }
  printf("\n");
  fflush(stdout);
}

int vbeGetControllerInfo(struct VbeInfoBlock *data)
{
  struct LRMI_regs r;
  int retval;
  memcpy(controller_info,data,sizeof(struct VbeInfoBlock));
  memset(&r,0,sizeof(struct LRMI_regs));
  r.eax = 0x4f00;
  r.es  = VirtToPhysSeg(controller_info);
  r.edi = VirtToPhysOff(controller_info);
  if(!VBE_LRMI_int(0x10,&r)) return VBE_VM86_FAIL;
  retval = r.eax & 0xffff;
  if(retval == 0x4f)
  {
    FarPtr fpdata;
    retval = VBE_OK;
    memcpy(data,controller_info,sizeof(struct VbeInfoBlock));
    fpdata.seg = (unsigned long)(data->OemStringPtr) >> 16;
    fpdata.off = (unsigned long)(data->OemStringPtr) & 0xffff;
    data->OemStringPtr = PhysToVirt(fpdata);
    if(!check_str(data->OemStringPtr)) data->OemStringPtr = NULL;
#ifdef HAVE_VERBOSE_VAR
    if(verbose > 1)
    {
      printf("vbelib:  OemStringPtr=%04X:%04X => %p\n",fpdata.seg,fpdata.off,data->OemStringPtr);
      if(data->OemStringPtr) print_str(data->OemStringPtr);
      fflush(stdout);
    }
#endif
    fpdata.seg = (unsigned long)(data->VideoModePtr) >> 16;
    fpdata.off = (unsigned long)(data->VideoModePtr) & 0xffff;
    data->VideoModePtr = PhysToVirt(fpdata);
    if(!check_wrd(data->VideoModePtr))
    {
	data->VideoModePtr = NULL;
	retval = VBE_BROKEN_BIOS;
    }   
#ifdef HAVE_VERBOSE_VAR
    if(verbose > 1)
    {
      printf("vbelib:  VideoModePtr=%04X:%04X => %p\n",fpdata.seg,fpdata.off,data->VideoModePtr);
      if(data->VideoModePtr) print_wrd(data->VideoModePtr);
      fflush(stdout);
    }
#endif
    fpdata.seg = (unsigned long)(data->OemVendorNamePtr) >> 16;
    fpdata.off = (unsigned long)(data->OemVendorNamePtr) & 0xffff;
    data->OemVendorNamePtr = PhysToVirt(fpdata);
    if(!check_str(data->OemVendorNamePtr)) data->OemVendorNamePtr = NULL;
#ifdef HAVE_VERBOSE_VAR
    if(verbose > 1)
    {
      printf("vbelib:  OemVendorNamePtr=%04X:%04X => %p\n",fpdata.seg,fpdata.off,data->OemVendorNamePtr);
      if(data->OemVendorNamePtr) print_str(data->OemVendorNamePtr);
      fflush(stdout);
    }
#endif
    fpdata.seg = (unsigned long)(data->OemProductNamePtr) >> 16;
    fpdata.off = (unsigned long)(data->OemProductNamePtr) & 0xffff;
    data->OemProductNamePtr = PhysToVirt(fpdata);
    if(!check_str(data->OemProductNamePtr)) data->OemProductNamePtr = NULL;
#ifdef HAVE_VERBOSE_VAR
    if(verbose > 1)
    {
      printf("vbelib:  OemProductNamePtr=%04X:%04X => %p\n",fpdata.seg,fpdata.off,data->OemProductNamePtr);
      if(data->OemVendorNamePtr) print_str(data->OemProductNamePtr);
      fflush(stdout);
    }
#endif
    fpdata.seg = (unsigned long)(data->OemProductRevPtr) >> 16;
    fpdata.off = (unsigned long)(data->OemProductRevPtr) & 0xffff;
    data->OemProductRevPtr = PhysToVirt(fpdata);
    if(!check_str(data->OemProductRevPtr)) data->OemProductRevPtr = NULL;
#ifdef HAVE_VERBOSE_VAR
    if(verbose > 1)
    {
      printf("vbelib:  OemProductRevPtr=%04X:%04X => %p\n",fpdata.seg,fpdata.off,data->OemProductRevPtr);
      if(data->OemProductRevPtr) print_str(data->OemProductRevPtr);
      fflush(stdout);
    }
#endif
  }
  return retval;
}

int vbeGetModeInfo(unsigned mode,struct VesaModeInfoBlock *data)
{
  struct LRMI_regs r;
  void *rm_space;
  int retval;
  if(!(rm_space = LRMI_alloc_real(sizeof(struct VesaModeInfoBlock)))) return VBE_OUT_OF_DOS_MEM;
  memset(&r,0,sizeof(struct LRMI_regs));
  r.eax = 0x4f01;
  r.ecx = mode;
  r.es  = VirtToPhysSeg(rm_space);
  r.edi = VirtToPhysOff(rm_space);
  if(!VBE_LRMI_int(0x10,&r))
  {
     LRMI_free_real(rm_space);
     return VBE_VM86_FAIL;
  }
  retval = r.eax & 0xffff;
  if(retval == 0x4f)
  {
    retval = VBE_OK;
    memcpy(data,rm_space,sizeof(struct VesaModeInfoBlock));
  }
  LRMI_free_real(rm_space);
  return retval;
}


int vbeSetTV(unsigned int vesa_mode,unsigned int TV_mode) {

#define NR_MODES 8

unsigned int mode_table[NR_MODES] =    
			{0x101,0x103,0x111,0x114,0x120,0x121,0x122,0x123};
unsigned int tv_table[][NR_MODES] = {
	        	{0x201,0x202,0x211,0x212,0x221,0x231,0x222,0x232},
	        	{0x200,0x203,0x210,0x213,0x220,0x230,0xFFFF,0xFFFF}};

/*

Alternate mode map. If modes like 320x240 and 400x300 does not work, but
640x480 and 800x600 work, then try to replace above two lines with this
lines and write email to me if it works.
r.marek et sh.cvut.cz

	        	{0x201,0x202,0x211,0x212,0x222,0x223,0x224,0x225},
	        	{0x200,0x203,0x210,0x213,0x220,0x221,0xFFFF,0xFFFF}};

*/				 
  int i,retval;
  struct LRMI_regs r;

  memset(&r,0,sizeof(struct LRMI_regs));
  for (i=0;((mode_table[i]!=(vesa_mode&0x3FF))&&(i<NR_MODES));i++) ;
  
  if (i==NR_MODES) return 0;
  if(verbose > 1) printf("vbelib: Trying to set TV mode %x\n",tv_table[TV_mode][i]);
  r.eax = 0x4f14;
  r.ebx = 0x20;
  r.edx = 0;
  r.edi = 0;
  r.ecx =  tv_table[TV_mode][i];
  retval = VBE_LRMI_int(0x10,&r);
  if(!retval) return VBE_VM86_FAIL;
  return r.eax & 0xffff;
  
}
int vbeSetMode(unsigned mode,struct VesaCRTCInfoBlock *data)
{
  struct LRMI_regs r;
  void *rm_space = NULL;
  int retval;
  memset(&r,0,sizeof(struct LRMI_regs));
  if(data)
  {
    if(!(rm_space = LRMI_alloc_real(sizeof(struct VesaCRTCInfoBlock)))) return VBE_OUT_OF_DOS_MEM;
    r.es  = VirtToPhysSeg(rm_space);
    r.edi = VirtToPhysOff(rm_space);
    memcpy(rm_space,data,sizeof(struct VesaCRTCInfoBlock));
  }
  r.eax = 0x4f02;
  r.ebx = mode;
  retval = VBE_LRMI_int(0x10,&r);
  LRMI_free_real(rm_space);
  if(!retval) return VBE_VM86_FAIL;
  retval = r.eax & 0xffff;
  if(retval == 0x4f)
  {
    /* Just info for internal use (currently in SetDiplayStart func). */
    vbeGetModeInfo(mode,&curr_mode_info);
    retval = VBE_OK;
  }
  return retval;
}

int vbeGetMode(unsigned *mode)
{
  struct LRMI_regs r;
  int retval;
  memset(&r,0,sizeof(struct LRMI_regs));
  r.eax = 0x4f03;
  if(!VBE_LRMI_int(0x10,&r)) return VBE_VM86_FAIL;
  retval = r.eax & 0xffff;
  if(retval == 0x4f)
  {
    *mode = r.ebx;
    retval = VBE_OK;
  }
  return retval;
}

int vbeGetPixelClock(unsigned *mode,unsigned *pixel_clock) // in Hz
{
  struct LRMI_regs r;
  int retval;
  memset(&r,0,sizeof(struct LRMI_regs));
  r.eax = 0x4f0b;
  r.ebx = 0;
  r.edx = *mode;
  r.ecx = *pixel_clock;
  if(!VBE_LRMI_int(0x10,&r)) return VBE_VM86_FAIL;
  retval = r.eax & 0xffff;
  if(retval == 0x4f)
  {
    *pixel_clock = r.ecx;
    retval = VBE_OK;
  }
  return retval;
}


int vbeSaveState(void **data)
{
  struct LRMI_regs r;
  int retval;
  void *rm_space;
  memset(&r,0,sizeof(struct LRMI_regs));
  r.eax = 0x4f04;
  r.edx = 0x00;
  r.ecx = 0x0f;
  if(!VBE_LRMI_int(0x10,&r)) return VBE_VM86_FAIL;
  retval = r.eax & 0xffff;
  if(retval != 0x4f) return retval;
  if(!(rm_space = LRMI_alloc_real((r.ebx & 0xffff)*64))) return VBE_OUT_OF_DOS_MEM;
  r.eax = 0x4f04;
  r.edx = 0x01;
  r.ecx = 0x0f;
  r.es  = VirtToPhysSeg(rm_space);
  r.ebx = VirtToPhysOff(rm_space);
  if(!VBE_LRMI_int(0x10,&r))
  {
    LRMI_free_real(rm_space);
    return VBE_VM86_FAIL;
  }
  retval = r.eax & 0xffff;
  if(retval != 0x4f)
  {
    LRMI_free_real(rm_space);
    return retval;
  }
  *data = rm_space;
  return VBE_OK;
}

int vbeRestoreState(void *data)
{
  struct LRMI_regs r;
  int retval;
  memset(&r,0,sizeof(struct LRMI_regs));
  r.eax = 0x4f04;
  r.edx = 0x02;
  r.ecx = 0x0f;
  r.es  = VirtToPhysSeg(data);
  r.ebx = VirtToPhysOff(data);
  retval = VBE_LRMI_int(0x10,&r);
  LRMI_free_real(data);
  if(!retval) return VBE_VM86_FAIL;
  retval = r.eax & 0xffff;
  if(retval == 0x4f) retval = VBE_OK;
  return retval;
}

int vbeGetWindow(unsigned *win_num)
{
  struct LRMI_regs r;
  int retval;
  memset(&r,0,sizeof(struct LRMI_regs));
  r.eax = 0x4f05;
  r.ebx = (*win_num & 0x0f) | 0x0100;
  if(!VBE_LRMI_int(0x10,&r)) return VBE_VM86_FAIL;
  retval = r.eax & 0xffff;
  if(retval == 0x4f)
  {
    *win_num = r.edx & 0xffff;
    retval = VBE_OK;
  }
  return retval;
}

int vbeSetWindow(unsigned win_num,unsigned win_gran)
{
  int retval;
  if(vbe_pm_info.SetWindowCall)
  {
     /* Don't verbose this stuff from performance reasons */
     /* 32-bit function call is much better of int 10h */
     __asm __volatile(
	"pushl	%%ebx\n"
	"movl	%1, %%ebx\n"
	::"a"(0x4f05),"S"(win_num & 0x0f),"d"(win_gran):"memory");
    (*vbe_pm_info.SetWindowCall)();
    __asm __volatile("popl	%%ebx":::"memory");
    retval = VBE_OK;
  }
  else
  {
    struct LRMI_regs r;
    memset(&r,0,sizeof(struct LRMI_regs));
    r.eax = 0x4f05;
    r.ebx = win_num & 0x0f;
    r.edx = win_gran;
    if(!VBE_LRMI_int(0x10,&r)) return VBE_VM86_FAIL;
    retval = r.eax & 0xffff;
    if(retval == 0x4f) retval = VBE_OK;
  }
  return retval;
}

int vbeGetScanLineLength(unsigned *num_pixels,unsigned *num_bytes)
{
  struct LRMI_regs r;
  int retval;
  memset(&r,0,sizeof(struct LRMI_regs));
  r.eax = 0x4f06;
  r.ebx = 1;
  if(!VBE_LRMI_int(0x10,&r)) return VBE_VM86_FAIL;
  retval = r.eax & 0xffff;
  if(retval == 0x4f)
  {
    if(num_bytes)  *num_bytes = r.ebx & 0xffff;
    if(num_pixels) *num_pixels= r.ecx & 0xffff;
    retval = VBE_OK;
  }
  return retval;
}

int vbeGetMaxScanLines(unsigned *num_pixels,unsigned *num_bytes, unsigned *num_lines)
{
  struct LRMI_regs r;
  int retval;
  memset(&r,0,sizeof(struct LRMI_regs));
  r.eax = 0x4f06;
  r.ebx = 3;
  if(!VBE_LRMI_int(0x10,&r)) return VBE_VM86_FAIL;
  retval = r.eax & 0xffff;
  if(retval == 0x4f)
  {
    if(num_bytes)  *num_bytes = r.ebx & 0xffff;
    if(num_pixels) *num_pixels= r.ecx & 0xffff;
    if(num_lines)  *num_lines = r.edx & 0xffff;
    retval = VBE_OK;
  }
  return retval;
}

int vbeSetScanLineLength(unsigned num_pixels)
{
  int retval;
  struct LRMI_regs r;
  memset(&r,0,sizeof(struct LRMI_regs));
  r.eax = 0x4f06;
  r.ebx = 0;
  r.ecx = num_pixels;
  if(!VBE_LRMI_int(0x10,&r)) return VBE_VM86_FAIL;
  retval = r.eax & 0xffff;
  if(retval == 0x4f) retval = VBE_OK;
  return retval;
}

int vbeSetScanLineLengthB(unsigned num_bytes)
{
  int retval;
  struct LRMI_regs r;
  memset(&r,0,sizeof(struct LRMI_regs));
  r.eax = 0x4f06;
  r.ebx = 2;
  r.ecx = num_bytes;
  if(!VBE_LRMI_int(0x10,&r)) return VBE_VM86_FAIL;
  retval = r.eax & 0xffff;
  if(retval == 0x4f) retval = VBE_OK;
  return retval;
}

int vbeGetDisplayStart(unsigned *pixel_num,unsigned *scan_line)
{
  struct LRMI_regs r;
  int retval;
  memset(&r,0,sizeof(struct LRMI_regs));
  r.eax = 0x4f07;
  r.ebx = 1;
  if(!VBE_LRMI_int(0x10,&r)) return VBE_VM86_FAIL;
  retval = r.eax & 0xffff;
  if(retval == 0x4f)
  {
    if(pixel_num) *pixel_num = r.ecx & 0xffff;
    if(scan_line) *scan_line = r.edx & 0xffff;
    retval = VBE_OK;
  }
  return retval;
}

int vbeSetDisplayStart(unsigned long offset, int vsync)
{
  int retval;
  if(vbe_pm_info.SetDisplayStart)
  {
     /* Don't verbose this stuff from performance reasons */
     /* 32-bit function call is much better of int 10h */
     __asm __volatile(
	"pushl	%%ebx\n"
	"movl	%1, %%ebx\n"
	::"a"(0x4f07),"S"(vsync ? 0x80 : 0),
	  "c"((offset>>2) & 0xffff),"d"((offset>>18)&0xffff):"memory");
    (*vbe_pm_info.SetDisplayStart)();
    __asm __volatile("popl	%%ebx":::"memory");
    retval = VBE_OK;
  }
  else
  {
    struct LRMI_regs r;
    unsigned long pixel_num;
    memset(&r,0,sizeof(struct LRMI_regs));
    pixel_num = offset%(unsigned long)curr_mode_info.BytesPerScanLine;
    if(pixel_num*(unsigned long)curr_mode_info.BytesPerScanLine!=offset) pixel_num++;
    r.eax = 0x4f07;
    r.ebx = vsync ? 0x82 : 2;
    r.ecx = pixel_num;
    r.edx = offset/(unsigned long)curr_mode_info.BytesPerScanLine;
    if(!VBE_LRMI_int(0x10,&r)) return VBE_VM86_FAIL;
    retval = r.eax & 0xffff;
    if(retval == 0x4f) retval = VBE_OK;
    else retval = VBE_BROKEN_BIOS;
  }
  return retval;
}

int vbeSetScheduledDisplayStart(unsigned long offset, int vsync)
{
  int retval;
  struct LRMI_regs r;
  unsigned long pixel_num;
  memset(&r,0,sizeof(struct LRMI_regs));
  pixel_num = offset%(unsigned long)curr_mode_info.BytesPerScanLine;
  if(pixel_num*(unsigned long)curr_mode_info.BytesPerScanLine!=offset) pixel_num++;
  r.eax = 0x4f07;
  r.ebx = vsync ? 0x82 : 2;
  r.ecx = offset;
  if(!VBE_LRMI_int(0x10,&r)) return VBE_VM86_FAIL;
  retval = r.eax & 0xffff;
  if(retval == 0x4f) retval = VBE_OK;
  return retval;
}

struct realVesaProtModeInterface
{
  unsigned short SetWindowCall;
  unsigned short SetDisplayStart;
  unsigned short SetPaletteData;
  unsigned short iopl_ports;
}__attribute__((packed));

int vbeGetProtModeInfo(struct VesaProtModeInterface *pm_info)
{
  struct LRMI_regs r;
  int retval;
  unsigned info_offset;
  struct realVesaProtModeInterface *rm_info;
  memset(&r,0,sizeof(struct LRMI_regs));
  r.eax = 0x4f0a;
  r.ebx = 0;
  if(!VBE_LRMI_int(0x10,&r)) return VBE_VM86_FAIL;
  retval = r.eax & 0xffff;
  if(retval == 0x4f)
  {
    retval = VBE_OK;
    info_offset = r.edi&0xffff;
    if((r.es >> 12) != hh_int_10_seg) retval = VBE_BROKEN_BIOS;
    rm_info = PhysToVirtSO(r.es,info_offset);
    pm_info->SetWindowCall   = PhysToVirtSO(r.es,info_offset+rm_info->SetWindowCall);
    if(!is_addr_valid(pm_info->SetWindowCall)) retval = VBE_BROKEN_BIOS;
#ifdef HAVE_VERBOSE_VAR
    if(verbose > 1) printf("vbelib:  SetWindowCall=%04X:%04X => %p\n",r.es,info_offset+rm_info->SetWindowCall,pm_info->SetWindowCall);
#endif
    pm_info->SetDisplayStart = PhysToVirtSO(r.es,info_offset+rm_info->SetDisplayStart);
    if(!is_addr_valid(pm_info->SetDisplayStart)) retval = VBE_BROKEN_BIOS;
#ifdef HAVE_VERBOSE_VAR
    if(verbose > 1) printf("vbelib:  SetDisplayStart=%04X:%04X => %p\n",r.es,info_offset+rm_info->SetDisplayStart,pm_info->SetDisplayStart);
#endif
    pm_info->SetPaletteData  = PhysToVirtSO(r.es,info_offset+rm_info->SetPaletteData);
    if(!is_addr_valid(pm_info->SetPaletteData)) retval = VBE_BROKEN_BIOS;
#ifdef HAVE_VERBOSE_VAR
    if(verbose > 1) printf("vbelib:  SetPaletteData=%04X:%04X => %p\n",r.es,info_offset+rm_info->SetPaletteData,pm_info->SetPaletteData);
#endif
    pm_info->iopl_ports      = PhysToVirtSO(r.es,info_offset+rm_info->iopl_ports);
    if(!rm_info->iopl_ports) pm_info->iopl_ports = NULL;
    else
    if(!check_wrd(pm_info->iopl_ports))
    {
	pm_info->iopl_ports = NULL;
/*	retval = VBE_BROKEN_BIOS; <- It's for broken BIOSes only */
    }   
#ifdef HAVE_VERBOSE_VAR
    if(verbose > 1)
    {
      printf("vbelib:  iopl_ports=%04X:%04X => %p\n",r.es,info_offset+rm_info->iopl_ports,pm_info->iopl_ports);
      if(pm_info->iopl_ports) print_wrd(pm_info->iopl_ports);
      fflush(stdout);
    }
#endif
  }
  return retval;
}
/* --------- Standard VGA stuff -------------- */
int vbeWriteString(int x, int y, int attr, char *str)
{
  struct LRMI_regs r;
  void *rm_space = NULL;
  int retval;
  memset(&r,0,sizeof(struct LRMI_regs));
  r.ecx = strlen(str);
  r.edx = ((y<<8)&0xff00)|(x&0xff);
  r.ebx = attr;
  if(!(rm_space = LRMI_alloc_real(r.ecx))) return VBE_OUT_OF_DOS_MEM;
  r.es  = VirtToPhysSeg(rm_space);
  r.ebp = VirtToPhysOff(rm_space);
  memcpy(rm_space,str,r.ecx);
  r.eax = 0x1300;
  retval = VBE_LRMI_int(0x10,&r);
  LRMI_free_real(rm_space);
  if(!retval) return VBE_VM86_FAIL;
  retval = r.eax & 0xffff;
  if(retval == 0x4f) retval = VBE_OK;
  return retval;
}

void * vbeMapVideoBuffer(unsigned long phys_addr,unsigned long size)
{
  void *lfb;
  if(fd_mem == -1) return NULL;
  if(verbose > 1) printf("vbelib: vbeMapVideoBuffer(%08lX,%08lX)\n",phys_addr,size);
  /* Here we don't need with MAP_FIXED and prefered address (first argument) */
  lfb = mmap((void *)0,size,PROT_READ | PROT_WRITE,MAP_SHARED,fd_mem,phys_addr);
  return lfb == (void *)-1 ? 0 : lfb;
}

void vbeUnmapVideoBuffer(unsigned long linear_addr,unsigned long size)
{
  if(verbose > 1) printf("vbelib: vbeUnmapVideoBuffer(%08lX,%08lX)\n",linear_addr,size);
  munmap((void *)linear_addr,size);
}

#endif

--- NEW FILE: vbe.h ---
/*
   VESA VBE 2.0 compatible structures and definitions.
   You can redistribute this file under terms and conditions
   of GNU General Public licence v2.
   Written by Nick Kurshev <nickols_k at mail.ru>
*/
#ifndef __VESA_VBELIB_INCLUDED__
#define __VESA_VBELIB_INCLUDED__ 1

/* Note: every pointer within structures is 32-bit protected mode pointer.
   So you don't need to convert it from real mode. */

typedef struct tagFarPtr
{
  unsigned short off;
  unsigned short seg;
}FarPtr;

#define VBE_DAC_8BIT       (1 << 0)
#define VBE_NONVGA_CRTC    (1 << 1)
#define VBE_SNOWED_RAMDAC  (1 << 2)
#define VBE_STEREOSCOPIC   (1 << 3)
#define VBE_STEREO_EVC     (1 << 4)

struct VbeInfoBlock {
  char          VESASignature[4]; /* 'VESA' 4 byte signature */
  short         VESAVersion;      /* VBE version number */
  char *        OemStringPtr;     /* Pointer to OEM string */
  long          Capabilities;     /* Capabilities of video card */
  unsigned short* VideoModePtr;   /* Pointer to supported modes */
  short         TotalMemory;      /* Number of 64kb memory blocks */
  /* VBE 2.0 and above */
  short         OemSoftwareRev;
  char *        OemVendorNamePtr;
  char *        OemProductNamePtr;
  char *        OemProductRevPtr;
  char          reserved[222];
  char          OemData[256];     /* Pad to 512 byte block size */
}__attribute__ ((packed));

static inline FarPtr VirtToPhys(void *ptr)
{
  FarPtr retval;
  retval.seg = ((unsigned long)ptr) >> 4;
  retval.off = ((unsigned long)ptr) & 0x0f;
  return retval;
}

static inline unsigned short VirtToPhysSeg(void *ptr)
{
  return ((unsigned long)ptr) >> 4;
}

static inline unsigned short VirtToPhysOff(void *ptr)
{
  return ((unsigned long)ptr) & 0x0f;
}

static inline void * PhysToVirt(FarPtr ptr)
{
  return (void *)((ptr.seg << 4) | ptr.off);
}

static inline void * PhysToVirtSO(unsigned short seg,unsigned short off)
{
  return (void *)((seg << 4) | off);
}

#define MODE_ATTR_MODE_SUPPORTED (1 << 0)
#define MODE_ATTR_TTY 		(1 << 2)
#define MODE_ATTR_COLOR 	(1 << 3)
#define MODE_ATTR_GRAPHICS 	(1 << 4)
#define MODE_ATTR_NOT_VGA 	(1 << 5)
#define MODE_ATTR_NOT_WINDOWED 	(1 << 6)
#define MODE_ATTR_LINEAR 	(1 << 7)
#define MODE_ATTR_DOUBLESCAN 	(1 << 8)
#define MODE_ATTR_INTERLACE 	(1 << 9)
#define MODE_ATTR_TRIPLEBUFFER 	(1 << 10)
#define MODE_ATTR_STEREOSCOPIC 	(1 << 11)
#define MODE_ATTR_DUALDISPLAY 	(1 << 12)

#define MODE_WIN_RELOCATABLE 	(1 << 0)
#define MODE_WIN_READABLE 	(1 << 1)
#define MODE_WIN_WRITEABLE 	(1 << 2)
#define NEO_PAL 0
#define NEO_NTSC 1

/* SuperVGA mode information block */
struct VesaModeInfoBlock {
  unsigned short ModeAttributes;      /* 00: Mode attributes */
  unsigned char  WinAAttributes;      /* 02: Window A attributes */
  unsigned char  WinBAttributes;      /* 03: Window B attributes */
  unsigned short WinGranularity;      /* 04: Window granularity in k */
  unsigned short WinSize;             /* 06: Window size in k */
  unsigned short WinASegment;         /* 08: Window A segment */
  unsigned short WinBSegment;         /* 0A: Window B segment */
  FarPtr         WinFuncPtr;          /* 0C: 16-bit far pointer to window function */
  unsigned short BytesPerScanLine;    /* 10: Bytes per scanline */
  /*  VBE 1.2 and above */
  unsigned short XResolution;         /* 12: Horizontal resolution */
  unsigned short YResolution;         /* 14: Vertical resolution */
  unsigned char  XCharSize;           /* 16: Character cell width */
  unsigned char  YCharSize;           /* 17: Character cell height */
  unsigned char  NumberOfPlanes;      /* 18: Number of memory planes */
  unsigned char  BitsPerPixel;        /* 19: Bits per pixel */
  unsigned char  NumberOfBanks;       /* 1A: Number of CGA style banks */
  unsigned char  MemoryModel;         /* 1B: Memory model type */
  unsigned char  BankSize;            /* 1C: Size of CGA style banks */
  unsigned char  NumberOfImagePages;  /* 1D: Number of images pages */
  unsigned char  res1;                /* 1E: Reserved */
  /* Direct Color fields (required for direct/6 and YUV/7 memory models) */
  unsigned char  RedMaskSize;         /* 1F: Size of direct color red mask */
  unsigned char  RedFieldPosition;    /* 20: Bit posn of lsb of red mask */
  unsigned char  GreenMaskSize;       /* 21: Size of direct color green mask */
  unsigned char  GreenFieldPosition;  /* 22: Bit posn of lsb of green mask */
  unsigned char  BlueMaskSize;        /* 23: Size of direct color blue mask */
  unsigned char  BlueFieldPosition;   /* 24: Bit posn of lsb of blue mask */
  unsigned char  RsvdMaskSize;        /* 25: Size of direct color res mask */
  unsigned char  RsvdFieldPosition;   /* 26: Bit posn of lsb of res mask */
  unsigned char  DirectColorModeInfo; /* 27: Direct color mode attributes */
  /* VBE 2.0 and above */
  unsigned long  PhysBasePtr;         /* 28: physical address for flat memory frame buffer. (Should be converted to linear before using) */
  unsigned short res3[3];             /* 2C: Reserved - always set to 0 */
  /* VBE 3.0 and above */
  unsigned short LinBytesPerScanLine;  /* 32: bytes per scan line for linear modes */
  unsigned char  BnkNumberOfImagePages;/* 34: number of images for banked modes */
  unsigned char  LinNumberOfImagePages;/* 35: number of images for linear modes */
  unsigned char  LinRedMaskSize;       /* 36: size of direct color red mask (linear modes) */
  unsigned char  LinRedFieldPosition;  /* 37: bit position of lsb of red mask (linear modes) */
  unsigned char  LinGreenMaskSize;     /* 38: size of direct color green mask (linear modes) */
  unsigned char  LinGreenFieldPosition;/* 39: bit position of lsb of green mask (linear modes) */
  unsigned char  LinBlueMaskSize;      /* 40: size of direct color blue mask (linear modes) */
  unsigned char  LinBlueFieldPosition; /* 41: bit position of lsb of blue mask (linear modes) */
  unsigned char  LinRsvdMaskSize;      /* 42: size of direct color reserved mask (linear modes) */
  unsigned char  LinRsvdFieldPosition; /* 43: bit position of lsb of reserved mask (linear modes) */
  unsigned long  MaxPixelClock;        /* 44: maximum pixel clock (in Hz) for graphics mode */
  char           res4[189];            /* 48: remainder of ModeInfoBlock */
}__attribute__ ((packed));

typedef enum {
  memText= 0,
  memCGA = 1,
  memHercules = 2,
  memPL  = 3, /* Planar memory model */
  memPK  = 4, /* Packed pixel memory model */
  mem256 = 5,
  memRGB = 6, /* Direct color RGB memory model */
  memYUV = 7, /* Direct color YUV memory model */
} memModels;

struct VesaCRTCInfoBlock {
  unsigned short hTotal;     /* Horizontal total in pixels */
  unsigned short hSyncStart; /* Horizontal sync start in pixels */
  unsigned short hSyncEnd;   /* Horizontal sync end in pixels */
  unsigned short vTotal;     /* Vertical total in lines */
  unsigned short vSyncStart; /* Vertical sync start in lines */
  unsigned short vSyncEnd;   /* Vertical sync end in lines */
  unsigned char  Flags;      /* Flags (Interlaced, Double Scan etc) */
  unsigned long  PixelClock; /* Pixel clock in units of Hz */
  unsigned short RefreshRate;/* Refresh rate in units of 0.01 Hz*/
  unsigned char  Reserved[40];/* remainder of CRTCInfoBlock*/
}__attribute__ ((packed));

#define VESA_CRTC_DOUBLESCAN 0x01
#define VESA_CRTC_INTERLACED 0x02
#define VESA_CRTC_HSYNC_NEG  0x04
#define VESA_CRTC_VSYNC_NEG  0x08

#define VESA_MODE_CRTC_REFRESH (1 << 11)
#define VESA_MODE_USE_LINEAR   (1 << 14)
#define VESA_MODE_NOT_CLEAR    (1 << 15)

/* This will contain accesible 32-bit protmode pointers */
struct VesaProtModeInterface
{
  void (*SetWindowCall)(void);
  void (*SetDisplayStart)(void);
  void (*SetPaletteData)(void);
  unsigned short * iopl_ports;
};

/*
  All functions below return:
  0      if succesful
  0xffff if vm86 syscall error occurs
  0x4fxx if VESA error occurs
*/

#define VBE_OK                 0
#define VBE_VM86_FAIL         -1
#define VBE_OUT_OF_DOS_MEM    -2
#define VBE_OUT_OF_MEM        -3
#define VBE_BROKEN_BIOS       -4
#define VBE_VESA_ERROR_MASK   0x004f
#define VBE_VESA_ERRCODE_MASK 0xff00

extern int vbeInit( void );
extern int vbeDestroy( void );

extern int vbeGetControllerInfo(struct VbeInfoBlock *);
extern int vbeGetModeInfo(unsigned mode,struct VesaModeInfoBlock *);
extern int vbeSetMode(unsigned mode,struct VesaCRTCInfoBlock *);
extern int vbeGetMode(unsigned *mode);
extern int vbeGetPixelClock(unsigned *mode,unsigned *pixel_clock);
extern int vbeSaveState(void **data); /* note never copy this data */
extern int vbeRestoreState(void *data);
extern int vbeGetWindow(unsigned *win_num); /* win_A=0 or win_B=1 */
extern int vbeSetWindow(unsigned win_num,unsigned win_gran);
extern int vbeGetScanLineLength(unsigned *num_pixels,unsigned *num_bytes);
extern int vbeGetMaxScanLines(unsigned *num_pixels,unsigned *num_bytes, unsigned *num_lines);
extern int vbeSetScanLineLength(unsigned num_pixels);
extern int vbeSetScanLineLengthB(unsigned num_bytes);
extern int vbeGetDisplayStart(unsigned *pixel_num,unsigned *scan_line);
extern int vbeSetDisplayStart(unsigned long offset, int vsync);
extern int vbeSetScheduledDisplayStart(unsigned long offset, int vsync);
extern int vbeSetTV(unsigned int vesa_mode,unsigned int TV_mode);
/*
   Func 0x08-0x09:
   Support of palette currently is not implemented.
*/ 
extern int vbeGetProtModeInfo(struct VesaProtModeInterface *);

/* Standard VGA stuff */
int vbeWriteString(int x, int y, int attr, char *str);

/* Misc stuff (For portability only) */
void * vbeMapVideoBuffer(unsigned long phys_addr,unsigned long size);
void vbeUnmapVideoBuffer(unsigned long linear_addr,unsigned long size);

#endif




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