[rtmpdump] Building rtmpsuck with MSVC toolchain
Matt Breedlove
breedlove.matt at gmail.com
Sun Jan 4 22:04:06 CET 2015
As far as building under MSVC, I haven't a clue. I work with a project
that builds both it and a number of other multimedia tools under
MINGW/MSYS2 if it helps though. You can build static libs with it and use
those in MSVC projects without any issue:
https://github.com/jb-alvarado/media-autobuild_suite
The handshake may not be an issue with the old binary though. If that ends
up being the case, you can likely try
https://github.com/K-S-V/Scripts/releases/tag/v2.4 to see if it resolves
it. Is there a specific reason you want to build it under MSVC?
On Fri, Jan 2, 2015 at 2:44 AM, Brendan Grant <grantb at dahat.com> wrote:
> Any chance someone has an Makefile or two for building rtmpsuck under
> the MSVC toolchain?
>
>
>
> I’m trying to get to the bottom of why I cannot get an ffmpeg build to
> connect to a certain (what I believe to be an) RTMPS stream for interop
> reasons (bringing the stream to other mobile platforms), so I’ve recently
> been trying to get rtmpsuck to build under my preferred toolchain (MSVC)
> under MinGW (because doing so in VS 2013 seems a bridge too far) as the
> existing 2 year old binary from http://rtmpdump.mplayerhq.hu/ fails to
> handshake (the same issue I seem to be having with full ffmpeg in my own
> wrapping app)… and being able to directly debug against it in my preferred
> tools would be useful to try to get a few steps further.
>
>
>
> While I know there have been discussions in past over VC lacking C99
> support, and so preventing building under the MSVC toolchain, that does
> seem to be something that’s been supported for a while now (ffmpeg is
> buildable under MSVS 2013 for example)… so I must ask… does anyone have a
> functioning makefile to build the rtmpdump set of programs (including
> rtmpsuck) under MinGW & the MSVC toolchain?
>
>
>
> When last I dug into this issue a number of months back it was quite clear
> that the makefile was pretty hard coded for non MSVC systems, but that a
> few tweaks of CC and expected o/obj files could improve things… I seem to
> have not saved my attempts from then.
>
>
>
> Thanks,
>
> Brendan
>
>
>
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