Hello Rich,<br><br><div><span class="gmail_quote">On 10/27/06, <b class="gmail_sendername">Rich Felker</b> <<a href="mailto:dalias@aerifal.cx">dalias@aerifal.cx</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
On Fri, Oct 27, 2006 at 01:05:58PM -0700, Charles Iliya Krempeaux wrote:<br>> Hello,<br>><br>> I was doing some reading and came across NUT.<br>><br>> I was wondering if I could get more info about NUT.<br>
><br>><br>> (I am familiar with Ogg and becoming familiar with Matroska, so perhaps I<br>> can ask a question in terms of those. So that I can understand NUT too.)<br>><br>> I understand that the Ogg team and Matroska team had different design
<br>> goals. (The Ogg team seems to hold "streaming" as their design goal. Where<br><br>The Ogg team's claim of streaming is purely proaganda. The Ogg format<br>is not "streamable" in the sense that you have to buffer large chunks
<br>before you can write them, or else have HUGE overhead.</blockquote><div><br>This probably shows my ignorance in the area but... if you have the inclination to put up with what probably seem like a "basic" questions.... What are Ogg's problems with streaming? And how does NUT fix this problem?
<br><br>(I by no means consider myself an expert in this area. So I'd really appreciate any answer to this as it would help me educate myself on in this area.)<br><br><br></div></div>See ya<br clear="all"><br>-- <br> Charles Iliya Krempeaux,
B.Sc.<br><br> charles @ <a href="http://reptile.ca">reptile.ca</a><br> supercanadian @ <a href="http://gmail.com">gmail.com</a><br><br> developer weblog: <a href="http://ChangeLog.ca/">http://ChangeLog.ca/</a><br>
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