[NUT-devel] Another suggestion for broadcast [PATCH]
Nico Sabbi
Nicola.Sabbi at poste.it
Wed Feb 20 18:09:31 CET 2008
On Wednesday 20 February 2008 18:01:31 Måns Rullgård wrote:
>
> The optimal coding of a field depends on the distribution of
> values, not only on the valid range. For instance, if the value is
> very small, say 0--2, in 99% of all cases, but is occasionally much
> higher, other schemes become attractive. A simple one is the
> exp-golomb coding used in H.264. I assume you hate it, if for no
> other reason because it is used in an MPEG standard, but I mention
> it nonetheless (or maybe because of this).
but golomb coding is much heavier to decode than vlc,
and considering that the CPU has to waste a lot of time
decoding video and audio it seems a real waste of resources to me,
especially considering the minimal advantages it takes and the
added complexity it requires in a demuxer
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