[NUT-devel] [nut]: r494 - docs/nut.txt
diego
subversion at mplayerhq.hu
Thu May 31 16:14:26 CEST 2007
Author: diego
Date: Thu May 31 16:14:25 2007
New Revision: 494
Log:
wording clarifications
Modified:
docs/nut.txt
Modified: docs/nut.txt
==============================================================================
--- docs/nut.txt (original)
+++ docs/nut.txt Thu May 31 16:14:25 2007
@@ -602,7 +602,7 @@ flags[frame_code], frame_flags (v)
presentation. (EOR)
3 FLAG_CODED_PTS If set, coded_pts is in the frame header.
4 FLAG_STREAM_ID If set, stream_id is coded in the frame header.
- 5 FLAG_SIZE_MSB If set, data_size_msb at the frame header,
+ 5 FLAG_SIZE_MSB If set, data_size_msb is coded in the frame header,
otherwise data_size_msb is 0.
6 FLAG_CHECKSUM If set, the frame header contains a checksum.
7 FLAG_RESERVED If set, reserved_count is coded in the frame header.
@@ -925,8 +925,8 @@ demuxer (non-normative):
In the absence of a valid header at the beginning, players SHOULD search for
backup headers starting at offset 2^x; for each x players SHOULD end their
-search at a particular offset when any startcode (including a syncpoint) is
-found.
+search at a particular offset when any startcode (including the syncpoint
+startcode) is found.
Seeking without an index (non-normative):
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