[MPlayer-users] gl.h in OSX | Re: OS X build failure: Undefined symbols for architecture x86_64...

algiz algiz algiz at europe.com
Fri Jan 4 17:03:34 CET 2013


gl.h is also present in SDKs of 10.5 and 10.6:
find /Developer/SDKs -name gl.h -ls   
552971        8 lrwxr-xr-x    1 root             wheel                  41 Jul 28  2011 /Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/AGL.framework/Versions/A/Headers/gl.h -> ../../../../OpenGL.framework/Headers/gl.h
555996      304 -rw-r--r--    1 root             wheel              154457 Oct  2  2007 /Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/OpenGL.framework/Versions/A/Headers/gl.h
563867      176 -rw-r--r--    1 root             wheel               89660 Mar 14  2007 /Developer/SDKs/MacOSX10.5.sdk/usr/X11/include/GL/gl.h
565424        8 lrwxr-xr-x    1 root             wheel                  41 Jul 28  2011 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/AGL.framework/Versions/A/Headers/gl.h -> ../../../../OpenGL.framework/Headers/gl.h
568503      304 -rw-r--r--    1 root             wheel              154457 Apr 23  2010 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/OpenGL.framework/Versions/A/Headers/gl.h
1000283       40 -rw-r--r--    1 root             wheel              132696 Oct 24  2010 /Developer/SDKs/MacOSX10.6.sdk/usr/X11/include/GL/gl.h
  =R

 
  ----- Original Message -----
  From: algiz algiz
  Sent: 12/24/12 11:04 AM
  To: MPlayer usage questions, feature requests, bug reports
  Subject: Re: [MPlayer-users] OS X build failure: Undefined symbols for architecture x86_64...
 
   
>> 
>> BTW, in order to compile in my environment (OS X 10.8.2, Xcode 4.4) I always have to additionally include OpenGL/gl.h in libvo/gl_common.h:
>
>Hm, do you know if OpenGL/gl.h also exists in older versions like OS X 10.4?
Nope, I do not have access to much older versions, but the 10.7 SDK that comes with Xcode 4.4 has gl.h:
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h
(it is identical to that in 10.8 SDK) 

>If so I suspect the OpenGL.h include should probably just be changed to
>gl.h
>To my knowledge this must be a new issue with OSX 10.8.

_______________________________________________
MPlayer-users mailing list
MPlayer-users at mplayerhq.hu
https://lists.mplayerhq.hu/mailman/listinfo/mplayer-users   



More information about the MPlayer-users mailing list