[MPlayer-users] ssa/ass rendering uses lots of cpu with -vo gl
Reimar Döffinger
Reimar.Doeffinger at gmx.de
Sun May 1 20:15:07 CEST 2011
On Sun, May 01, 2011 at 08:11:10PM +0200, Reimar Döffinger wrote:
> On Sun, May 01, 2011 at 09:46:32PM +0400, Vladimir Mosgalin wrote:
> > In window:
> > # Events: 1K cycles
> > #
> > # Overhead Command Shared Object Symbol
> > # ........ ....... ............................ ............................................
> > #
> > 26.75% mplayer mplayer [.] deNoise
> > 10.80% mplayer r300_dri.so [.] 0x525df
> > 3.75% mplayer libc-2.13.so [.] __memcpy_ssse3
> > 3.42% mplayer mplayer [.] ff_h264_decode_mb_cabac
> > 2.33% mplayer mplayer [.] lineNoiseAvg_MMX
> > 2.31% mplayer mplayer [.] decode_cabac_residual_nondc_internal
> > 2.28% mplayer mplayer [.] decode_cabac_mb_mvd
> > 2.17% mplayer mplayer [.] put_h264_qpel8or16_hv_lowpass_ssse3.clone.35
> > 1.47% mplayer libc-2.13.so [.] _int_malloc
> > 1.45% mplayer [kernel.kallsyms] [k] __list_del_entry
> > 1.44% mplayer mplayer [.] get_cabac_noinline
> >
> > In fullscreen:
> > Events: 4K cycles
> > #
> > # Overhead Command Shared Object Symbol
> > # ........ ....... ............................ ..............................................
> > #
> > 14.47% mplayer libfreetype.so.6.6.0 [.] 0xfae6
> > 14.40% mplayer r300_dri.so [.] 0x416be
> > 11.17% mplayer [radeon] [k] radeon_dvi_detect
Forgot to say: you probably need r300_dri.so and radeon kernel module
debug symbols to get more detail.
At least I very much hope that the radeon_dvi_detect isn't correct,
because otherwise it would mean that the kernel module spends more
time probing the DVI port than MPlayer uses for all of decoding
and (de)noising together.
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