[MPlayer-users] radeonfb and -vo fbdev hanging machine
Brian J. Murrell
0e358f50a455791eb70371339ae6f529 at interlinx.bc.ca
Sat Jan 5 19:59:02 CET 2002
On Sat, Jan 05, 2002 at 11:57:34AM +0300, Nick Kurshev wrote:
> [Automatic answer: RTFM (read DOCS, FAQ), also read DOCS/bugreports.html]
> Hello, Brian!
> > At least the fb has a port of the gtk+ toolkit.
Actually I think there is one for regular ol' framebuffers too.
> GUI is not compatible with fullscreen plugins: fbdev, mga, vesa
> simply because that they are non colorkey ones and there impossible
> to implement OVERLAYed (by windows) video output.
Hmmmm. Maybe as I get more understanding of all of this video stuff I
will understand what you are trying to tell me.
> Framebuffer like a VESA - stupid thing which doesn't use HW acceleration.
Even with something like radeon_vid installed? So if I use fbdev I
will not get the HW acceleration that I will with
> (Maybe in Linux-2.6 when there will be implemented some video extensions
> for framebuffers).
Would be nice huh? :-)
> -fs options doesn't work there simpy because nobody implement SWScaling
> in this vo_driver.
Meaning there is no fullscreen (scaled) support of any kind with
fbdev, especially not hardware scaled?
> I'm watching DVD on radeonfb through -vo fbdev (I have 800x600 at 32 mode)
> and have no problem with my radeonfb.
Really? Is it scaled to the full 800x600 resolution?
> I use such script:
> fbset -fb /dev/fb0 -xres 800 -yres 600 -depth 32 -vxres 800 -vyres 600 -left 80 -right 0 -upper 20 -lower 0 -laced false -pixclock 30512
This modeline gives me much better results than I have had with fbdev
so far. I get unscaled output (i.e. played at it's recorded
resolution) and the colors are *mostly* correct.
I say mostly because there are areas that are discolored. Like a
green area replacing a particular skin tone while the rest are fine,
or some colors in the sky scenes, etc.
Brian J. Murrell
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