[MPlayer-users] graphic card hangs after playing bigger than screen movie with fbdev
Diego Biurrun
diego at biurrun.de
Mon Feb 4 12:39:01 CET 2002
Attila Kinali writes:
> [Automatic answer: RTFM (read DOCS, FAQ), also read DOCS/bugreports.html]
> On Sun, 3 Feb 2002 17:49:08 +0100
> Diego Biurrun <diego at biurrun.de> wrote:
>
> > I just experienced a hang after playing a divx movie on the console.
> > I had my framebuffer mode set to 640x480-100 and played a movie that
> > is slightly bigger than the screen, 768x320. The screen got filled
> > with garbage and the display hung, meaning that the garbage just would
> > not disappear after exiting mplayer or trying to switch consoles or
> > switching to X. I had to reboot to cure the problem and get working
> > graphics back :-(
>
> Why dont you use -vo mga ? it would be a lot faster (scaling in hardware
> is very effitient ;-)
I would prefer to use -vo mga, but it does not offer fullscreen
viewing on the console, does it? I would have to switch framebuffer
modes manually. And on my K6-2 500 -vo fbdev is fast enough.
Why isn't it possible to use -vo mga for fullscreen?
Diego
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