[Mplayer-users] Clicking/pausing/generally bad sound
atmosfear at users.sourceforge.net
Fri Apr 27 01:32:24 CEST 2001
On Donnerstag, 26. April 2001 19:43 you wrote:
> On Mittwoch, 25. April 2001 17:25 you wrote:
> > > On Mittwoch, 25. April 2001 03:02 you wrote:
> > > > Oh, and if I use gl, that second percentage becomes 70% or so. With
> > > > x11 it's about 29,30% as with fbdev... but the first percentage is
> > > > immense with x11, like 100% or something... whereas it's small (30%)
> > > > with gl.
> > >
> > > No wonder sound skips, the resolution of the DivX is immense, no proper
> > > divx
> > Yup, true; bad example. However, it happens with the vast majority of
> > divx that I've ever tried, which encompasses a broad range of other
> > sizes/resolutions/etc from 640x300 or so, to 320*200 or so, and whilst I
> > discovered late last night that I get reasonable playback on
> > TV-screen-resolution @24fps (9%, though according to top it's still using
> > 50% of cpu)...
> > Okay, so I try again with a 720 x 480 image...
> > To clarify: mplayer renders video perfectly as far as I can see, say with
> > this Divx I'm watching now, 'top' says it's on 52% of cpu usage using
> > sdl, the graphics are fine, it's a 720x480 video... and the sound's going
> > tick-tick-tick... and if I had the soundtrack as a separate mp3 I could
> > be playing it concurrently and getting perfect performance... indeed, I
> > am running 'mpg123 AlicesRestaurant.mp3' right now... Which probably
> > proves nothing... I have no idea how mp3 decoding from avis works, if
> > it's comparable.
> > With any of these divx's, apart from the very largest one, which as you
> > correctly mentioned uses stupid amounts of CPU, I get perfect vision,
> > buggered up sound to some extent, and generally ten times enough spare
> > cpu to be able to mpg123 Anything.mp3 at the same time and get flawless
> > mp3 playback. Granted that with mpg123, X and mplayer running together
> > there isn't much spare cpu left for, say, compiling kernels... ;-)
> > > are made at full DVD resolution cause they simply eat too much decoding
> > > power, even 640x480 would be too slow, that's one reason black bars
> > > above and below the movie are cutted so you get 640x272 or whatever
> > > (besides it improves image quality). As you can see you system is
> > > loaded at about 95% so I don't wonder sound skips. Usual divx on my PC
> > > (PIII 930) play at about 10-20% load for decoding, and about 30-60%
> > > with PostProcessing (-pp) set to 4. Sound needs additional 1.5-3%
> > > depending on quality and format and 2% are spend for libvo driver when
> > > using yuv acceleration and about 6% for rgb/bgr modes (sdl driver and
> > > xv/x11).
> > ....so since /this/ divx is taking 50% of cpu according to top, there
> > should be enough left for that additional 1.5 to 3% ;-)
> > > Btw. I would suggest using at least 24bpp for
> > > best image quality or best thing is to use a video out that handles yuv
> > > format, if you don't have xv acceleration try sdl out, it displays yuv
> > > to x11, xv or dga (aalib in upcoming release), you have to export
> > > SDL_VIDEODRIVER=dga to use dga, if you got support for that on your
> > > system. (in sdl driver yuv is about twice as fast as rgb/bgr tested
> > > with unreleased sdl out with rgb support (yea, in release, too).
> > You're right about sdl, it appears to give a good image... still *#&@%!
> > sound though.
> > export SDL_VIDEODRIVER=dga
> > mplayer -vo dga /mnt/lose/AVI/foo.avi
Just a little note: this is not SDL =)
use mplayer -vo sdl -sdl dga instead, with current cvs release. With older
versions you need to set SDL_VIDEODRIVER and then run mplayer -vo sdl (of
yourse I recommend using idegcounter :)
> > gives me:
> > vo_dga: Supporting mode: depth=16, bpp=16, r=00f800, g=0007e0, b=00001f
> > (-bpp 16)
> > Loading DLL: /usr/lib/win32/divx_c32.ax OK
> > DivX setting result = 0
> > VO: [dga] 352x288 => 352x288 BGR16
> > Xlib: extension "XFree86-DGA" missing on display ":0.0".
> > vo_dga: DGA 2.0 available :-) Can switch resolution AND depth!
> > vo_dga: Selected video mode 100000 x 100000 @ 100000 Hz @ depth 16,
> > bitspp 16, video 352 x 288.
> > Segmentation fault
> > There is a module Xfree86-dga which is usually excluded when I load X, I
> > don't know what it is (but it buggers up my system if it isn't excluded).
> > I tried including it and got just the same error followed by the same
> > segfault, which I expect means that I've got it all wrong somewhere.
> > > Btw. you can benchmark mplayer performance with perl -e 'system
> > > "mplayer -fps 10000 -nosound some.avi" and printf "bench took %i
> > > sec\n", time - $^T'
> > umm...
> > I guess with -vo something, because without any -vo option mplayer spits
> > it out complaining Sorry, Xv not supported by this X11 version/driver
> Try sdl with dga out it's much faster (at least for me) then -vo dga, you
> can use it with -vo sdl -sdl dga.
> By far fastest is xv or sdl with xv acceleration (there yhould be no speed
> difference, although SDL should be faster on multiprocessor systems.).
> > Em
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