[MPlayer-G2-dev] Developing a GTK2 GUI

Fabian Franz FabianFranz at gmx.de
Sun Aug 3 17:44:42 CEST 2003


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

> > For those who do not know, libglade allows the creation of a GTK window
> > and its
> > controls from an xml file.  It is the exact opposite of code bloat...
>
> Bloat is not just code size. It's also binary size, data size, and
> speed. The bloat here is requiring libglade, libxml, etc. for a movie
> player! For goodness sake!! Look how massive and slow mozilla is by
> using its horrible gui layout language rather than just coding the gui
> native. I'm sure libglade is nowhere near as bad, but the whole thing
> is just dumb in principle. Especially if you have to write the code in
> C already to build a gui from exported config data. WTF is the point
> of writing mplayer config -> xml converter, then using glade to build
> the gui? You could just build the gui direct from the config data...
>

Hm, it worked differently last time I saw a program that used glade ...

You take xml-Files and glade makes C-Files/Objs out of it ...

So no necessary bindings to libglade, libxml or whatever ...

cu

Fabian
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.2.0 (GNU/Linux)

iD8DBQE/LS3sI0lSH7CXz7MRAkd8AJ4stmXRU02nX/w27fot0CIrsOUFhACfQLsv
qmZ6dC0qn81Q5uz18g0KEDw=
=GDi6
-----END PGP SIGNATURE-----



More information about the MPlayer-G2-dev mailing list