[MPlayer-G2-dev] Developing a GTK2 GUI
ardneh2 at hotmail.com
Sun Aug 3 09:49:01 CEST 2003
>I agree libglade could be bloated, however that will not make any
>difference to us since the hard stuff is coded by mplayer team, GUI
>wouldn't make it slower... Also, libglade stays out mplayer, so it is
>transparent to us. If it's bloated inside libglade, it will not make
To put this to rest:
/usr/lib$ ls -alh libglade-2.0.so.0.0.1
-rwxr-xr-x 1 root root 104k Apr 19 01:09
libglade is not incredibly bloated.
Also, It does not have any dependencies a normal GTK+ application would not
(with the possible exceptions of xml2 and expat).
Good point about libglade being external, btw.
>I vote for that kind of solution since it makes easier to people come
>and help improving UI, and yes, without knowing C.
Just ask. Make suggestions. I am listening and, as soon as I get something
working (that is more than a toy), I will make it available so people can
and provide feedback.
As far as coding, if you (or anyone) are (is) interested in helping out, and
GUI programming, GTK+ is the easiest toolkit I have ever used.
It is excellently designed and devhelp
provides quick access to the api.
Without that, porting mplayer to GTK2 probably wouldn't have happened.
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