[MPlayer-DOCS] documenting lavdopts debug=0x4000
Kaspar Bumke
kaspar.bumke at gmail.com
Mon May 10 05:57:29 CEST 2010
I found this information dug up from this and the x264-devel maling
list quite useful:
for -lavdopts debug=8 from
:http://lists.mplayerhq.hu/pipermail/mplayer-docs/2006-February/007261.html
> debug=8 prints the type of each macroblock in each frame.
> The primary types are:
> I Intra 16x16
> i Intra 4x4 or 8x8
> P Intra PCM
> A Intra with AC prediction
> > Inter forward
> < Inter backward
> X Inter bidirectional
> S Skip
> D Direct
> d Direct, no residual
> G GMC
> g GMC, no residual
>
> This may be followed by a modifier:
> (blank) no partitions
> + 8x8 or smaller partitions
> | 8x16 partitions
> - 16x8 partitions
> = Interlaced
regarding -lavdopts debug=0x4000
from http://mailman.videolan.org/pipermail/x264-devel/2005-May/000611.html
> * ffmpeg/mplayer colorscheme
> { I_4x4 , "#da688f" },
> { I_16x16 , "#b46ce2" },
> { I_PCM , "violet" },
> { P_L0 , "#4bba5c" },
> { P_8x8 , "#4bba5c" },
> { P_SKIP , "blue" },
> { B_DIRECT, "#8a600f" },
> { B_L0_L0 , "#8a600f" },
> { B_L0_L1 , "#8a600f" },
> { B_L0_BI , "#8a600f" },
> { B_L1_L0 , "#8a600f" },
> { B_L1_L1 , "#8a600f" },
> { B_L1_BI , "#8a600f" },
> { B_BI_L0 , "#8a600f" },
> { B_BI_L1 , "#8a600f" },
> { B_BI_BI , "#8a600f" },
> { B_8x8 , "#8a600f" },
> { B_SKIP , "#004f65" },
>
> The current color scheme is designed like this:
> - Strong red for blocks which take lotsa bits (inter)
> - Green for nice blocks that take least bits (skip)
> - Blue is well visible, so it for some of the most common blocks (inter)
> - Stronger blue for smaller inter partitions (as they take more bits)
Is this documented anywhere else? Is the colorscheme mentioned above
for debug=0x4000 correct?
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