[MPlayer-DOCS] r30075 - in trunk: DOCS/man/en/mplayer.1 libvo/vo_gl.c
reimar
subversion at mplayerhq.hu
Sat Dec 19 22:08:14 CET 2009
Author: reimar
Date: Sat Dec 19 22:08:14 2009
New Revision: 30075
Log:
Slightly improve vo_gl suboption documentation.
Modified:
trunk/DOCS/man/en/mplayer.1
Changes in other areas also in this revision:
Modified:
trunk/libvo/vo_gl.c
Modified: trunk/DOCS/man/en/mplayer.1
==============================================================================
--- trunk/DOCS/man/en/mplayer.1 Sat Dec 19 22:07:42 2009 (r30074)
+++ trunk/DOCS/man/en/mplayer.1 Sat Dec 19 22:08:14 2009 (r30075)
@@ -3839,6 +3839,9 @@ Values below 0 will leave it at the syst
This limits the framerate to (horizontal refresh rate / n).
Requires GLX_SGI_swap_control support to work.
With some (most/all?) implementations this only works in fullscreen mode.
+.IPs ycbcr
+Use the GL_MESA_ycbcr_texture extension to convert YUV to RGB.
+In most cases this is probably slower than doing software conversion to RGB.
.IPs yuv=<n>
Select the type of YUV to RGB conversion.
.RSss
@@ -3882,9 +3885,6 @@ Provides brightness, contrast, saturatio
Gamma can also be set independently for red, green and blue.
Speed depends more on GPU memory bandwidth than other methods.
.RE
-.IPs ycbcr
-Use the GL_MESA_ycbcr_texture extension to convert YUV to RGB.
-In most cases this is probably slower than doing software conversion to RGB.
.IPs lscale=<n>
Select the scaling function to use for luminance scaling.
Only valid for yuv modes 2, 3, 4 and 6.
@@ -3922,6 +3922,13 @@ for customtex texture.
.IPs (no)customtrect
If enabled, use texture_rectangle for customtex texture.
Default is disabled.
+.IPs (no)mipmapgen
+If enabled, mipmaps for the video are automatically generated.
+This should be useful together with the customprog and the TXB
+instruction to implement blur filters with a large radius.
+For most OpenGL implementations this is very slow for any non-RGB
+formats.
+Default is disabled.
.RE
.sp 1
.RS
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