[MPlayer-DOCS] r30075 - in trunk: DOCS/man/en/mplayer.1 libvo/vo_gl.c

reimar subversion at mplayerhq.hu
Sat Dec 19 22:08:14 CET 2009


Author: reimar
Date: Sat Dec 19 22:08:14 2009
New Revision: 30075

Log:
Slightly improve vo_gl suboption documentation.

Modified:
   trunk/DOCS/man/en/mplayer.1

Changes in other areas also in this revision:
Modified:
   trunk/libvo/vo_gl.c

Modified: trunk/DOCS/man/en/mplayer.1
==============================================================================
--- trunk/DOCS/man/en/mplayer.1	Sat Dec 19 22:07:42 2009	(r30074)
+++ trunk/DOCS/man/en/mplayer.1	Sat Dec 19 22:08:14 2009	(r30075)
@@ -3839,6 +3839,9 @@ Values below 0 will leave it at the syst
 This limits the framerate to (horizontal refresh rate / n).
 Requires GLX_SGI_swap_control support to work.
 With some (most/all?) implementations this only works in fullscreen mode.
+.IPs ycbcr
+Use the GL_MESA_ycbcr_texture extension to convert YUV to RGB.
+In most cases this is probably slower than doing software conversion to RGB.
 .IPs yuv=<n>
 Select the type of YUV to RGB conversion.
 .RSss
@@ -3882,9 +3885,6 @@ Provides brightness, contrast, saturatio
 Gamma can also be set independently for red, green and blue.
 Speed depends more on GPU memory bandwidth than other methods.
 .RE
-.IPs ycbcr
-Use the GL_MESA_ycbcr_texture extension to convert YUV to RGB.
-In most cases this is probably slower than doing software conversion to RGB.
 .IPs lscale=<n>
 Select the scaling function to use for luminance scaling.
 Only valid for yuv modes 2, 3, 4 and 6.
@@ -3922,6 +3922,13 @@ for customtex texture.
 .IPs (no)customtrect
 If enabled, use texture_rectangle for customtex texture.
 Default is disabled.
+.IPs (no)mipmapgen
+If enabled, mipmaps for the video are automatically generated.
+This should be useful together with the customprog and the TXB
+instruction to implement blur filters with a large radius.
+For most OpenGL implementations this is very slow for any non-RGB
+formats.
+Default is disabled.
 .RE
 .sp 1
 .RS


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