[MPlayer-DOCS] CVS: main/DOCS/man/en mplayer.1,1.811,1.812

Diego Biurrun diego at biurrun.de
Sat Feb 5 13:21:42 CET 2005


D Richard Felker III writes:
> On Wed, Dec 01, 2004 at 05:12:36PM +0100, Diego Biurrun wrote:
> > D Richard Felker III writes:
> > > On Tue, Nov 30, 2004 at 11:47:31PM +0100, Diego Biurrun CVS wrote:
> > > > +.B \-nodouble
> > > > +Disables double buffering.
> > > > +Double buffering fixes flicker by storing two frames in memory, and
> > > > +displaying one while decoding another.
> > > > +It can affect OSD negatively, but often removes OSD flickering.
> > > > +It needs twice the memory of a single buffer and thus will not
> > > > +work on cards with very little video memory.
> > > 
> > > I don't think there's any supported hardware where this is the case,
> > > though...
> > 
> > Remove the sentence then?  Or just specify how much "little" video
> > memory is?  How much is "little" in this case anyway?  Nowadays people
> > believe that 8MB of video RAM is little memory, so this should be made
> > explicit.
> 
> something like 1-2 megs for normal sized video... if a card has that
> little memory, its io is way too slow to play a hi-res movie anyway.
> also, it only affects drivers where the buffers are actually in video
> memory and double-buffering is supported, i.e. mga/vidix/directx.
> 
> imo it's irrelevant and the stuff about vid mem doesn't need to be
> documented. the only purpose of -nodouble is for debugging or if you
> have a perverse desire to see tearing. :)

Notice about little memory removed..

Diego




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