[MPlayer-DOCS] Other random better descriptions
Diego Biurrun
diego at biurrun.de
Wed Sep 22 16:33:27 CEST 2004
Guillaume POIRIER writes:
>
> Here are some more informations that could be added to lavc's section on
> the manpage.
>
> Please review, give feedback, nitpick etc...
Commit with the suggested improvements.
> --- main/DOCS/man/en/mplayer.1 2004-09-22 13:25:26.000000000 +0200
> +++ mplayer.1 2004-09-22 14:44:35.000000000 +0200
> @@ -5295,7 +5295,7 @@
> .IPs 3
> phods (low quality)
> .IPs 4
> -EPZS (default)
> +EPZS : size=1 diamond (default)
Leave out the space before the colon.
> +Absolutly free regarding CPU time, so you can safely live it always on.
absolutely, leave
Hmm, why not write instead:
Does not incur a performance penalty, so you can safely leave it
always on.
> .B lumi_mask=<0.0\-1.0>
> -luminance masking
> +Lumi masking is a 'psychosensory' setting that is supposed make use of the
Say "luminance" instead of "lumi", abbreviations have a tendency to
confuse people.
.. supposed to make use ..
> +fact that the human eye tends less notice details in very bright parts of
.. tends to notice less details ..
> +the picture.
> +Lumi masking compresses bright areas stronger than medium ones, so it will
luminance, see above
> +save bits that can be spent again on other frames, raising averall
overall
> +subjective quality, while maybe reducing PSNR.
s/maybe/possibly/
> .B dark_mask=<0.0\-1.0>
> -darkness masking
> +Darkness masking is a 'psychosensory' setting that is supposed make use of the
.. supposed to make use ..
> +fact that the human eye tends less notice details in very dark parts of
.. tends to notice less details ..
> +the picture.
> +Darkness masking compresses bright areas stronger than medium ones, so it will
Hmm, do you mean dark areas or bright areas?
> +save bits that can be spent again on other frames, raising averall
overall
> +subjective quality, while maybe reducing PSNR.
s/maybe/possibly/
Diego
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