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<DIV><FONT face=Arial size=2>here is a somewhat generic equalizer
implementation for the X11 vo drivers using </FONT><FONT face=Arial size=2>the
window's colormap.</FONT></DIV>
<DIV><FONT face=Arial size=2>the patches are for vo_x11 and vo_gl2 only, but it
can be used easely for vo_gl, and</FONT></DIV>
<DIV><FONT face=Arial size=2>with a little bit of additional </FONT><FONT
face=Arial size=2>codding for vo_dga.</FONT></DIV>
<DIV><FONT face=Arial size=2>this method is using the video
card's hardware gamma ramp so it involves no performance penalties at
all.</FONT></DIV>
<DIV><FONT face=Arial size=2>this way we can do gamma, brightness,
contrast, hue and red/green/blue intensities, but</FONT></DIV>
<DIV><FONT face=Arial size=2>we cannot do saturation. I implemented
brightness, contrast and gamma but tested </FONT></DIV>
<DIV><FONT face=Arial size=2>only brightness and contrast (why there aren't keys
for adjusting gamma).</FONT></DIV>
<DIV><FONT face=Arial size=2>the patches are relative to
<mplayer_src_dir>/libvo</FONT></DIV>
<DIV> </DIV>
<DIV><FONT face=Arial size=2>lucho</FONT></DIV>
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