[MPlayer-dev-eng] VAAPI/X11 video output driver
nfxjfg at googlemail.com
Sun Nov 29 12:43:34 CET 2015
On Sun, 29 Nov 2015 00:17:38 +0000
Mark Thompson <sw at jkqxz.net> wrote:
> On 28/11/15 23:14, Andy Furniss wrote:
> > Mark Thompson wrote:
> >> On 28/11/15 21:31, Andy Furniss wrote:
> >>> Looks like it's a gallium thing - I run git mesa and there have been a
> >>> few changes around va/vaapi recently.
> > <snip>
> >> Ok: in the absence of any evidence that the problem is on the mplayer
> >> side, I will ignore this?
> > I am not really qualified to say whether it's mplayer or not - as per my
> > other post mpv doesn't seem to have any issues.
> I didn't see that before my previous message. I guess I could have a
> look at mpv to see what happens differently, but that could be an
> arbitrarily large timesink. Unclear how to proceed.
mpv's vo_vaapi is based on the mplayer-vaapi repo's (just as your
patches), but in addition to mpv's changes over mplayer in general, the
vaapi code has been heavily changed. mpv also doesn't recommend using
vo_vaapi at all, but prefer vo_opengl EGL interop instead. The vaapi
video output API is pretty crap and tends to be buggy. It doesn't
prevent tearing in all cases either. I don't think anyone at Intel
really cares about the output API.
But vo_vaapi.c still has a vaPutSurface() call. The only thing that
seems different is that mpv actually uses the src part of
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