[MPlayer-dev-eng] [PATCH] VOCTRL_GUISUPPORT
Ingo Brückl
ib at wupperonline.de
Thu Feb 27 13:20:45 CET 2014
Reimar Döffinger wrote on Tue, 25 Feb 2014 17:49:26 +0100:
> On 25 February 2014 12:47:20 CET, "Ingo Brückl" <ib at wupperonline.de> wrote:
>>I'm not quite sure what exactly qualifies a driver for the VOCTRL_GUISUPPORT
>>to return VO_TRUE, but there seem to be X11 related drivers that currently
>>don't support this control:
>>
>> 3dfx
>> dga
>> dxr2
>> sdl
>> xmga
>>
>>Is it OK to add VOCTRL_GUISUPPORT? All VO_TRUE or anyone VO_FALSE?
> I'm not sure I remember correctly, but I think it should really signal
> support for reusing the GUI window which basically should be equivalent
> to -wid support nowadays.
> Which makes me think d3d vo sets it wrong...
> I think xmga should return true, for SDL depends on OS and no clue about
> the rest...
Here is what I've worked out.
mga_template: The defined(CONFIG_GUI) seems unnecessary. No other vo does it.
vo_dfbmga: VOCTRL_GUISUPPORT seems wrong.
vo_direct3d/vo_directx: Lack of VOCTRL_GUISUPPORT seems wrong.
vo_dxr2: VOCTRL_GUISUPPORT seems to depend on sub_vo.
vo_dxr3: VOCTRL_GUISUPPORT seems to depend on dxr3_overlay.
vo_sdl: VOCTRL_GUISUPPORT seems to depend on priv->X.
Unfortunately, I can't test other than vo_direct3d/vo_directx which I'm sure
about.
Ingo
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