[MPlayer-dev-eng] [PATCH] GUI: Potmeter button corrections
Hans-Dieter Kosch
hdkosch at kabelbw.de
Tue Apr 1 04:04:04 CEST 2014
Ingo Brückl wrote:
> A correct fix would be to make the middle of the button the representative
> for the item's value, but that would result in a button that would stick out
> at the edges half a button size.
Middle of the button, right, that's what my patch does in mouse capturing; the
rendering is already correct. And this way, the button will never exceed the edges.
I understand your aim for abstraction, but both capturing and rendering are
bound to the same screen positions, and the related calculations must match; I
see no way around.
> While this is exactly what a real poti does,
> this unfortunately never seemed to be the design plan for the GUI and thus no
> skin is prepared to handle it.
What do you mean by design plan? A skin definition gives the layout, but placing
variable elements inside the skin like a potmeter button is finally handled by
the code, of course regarding the constraints given by the skin definition.
Hans-Dieter
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