[MPlayer-dev-eng] [PATCH] Better double frame rate output and frame limit option.

Dan Oscarsson Dan.Oscarsson at tieto.com
Sun Jan 6 14:21:03 CET 2013


lör 2013-01-05 klockan 01:24 +0000 skrev Vicente Sendra:
> > Being able to field step is nice, is it possible to
> > implement the same 
> > for vdpau:deint=2 ?

> Any Ideas?, suggestions are welcome.

I looked at this when adding my patches (will check your patches soon
and compare to mine - my patches use pts for timing and schedules frame
display to best vsync (works with vdpau)). As my patches do frame
scheduling in mplayer core I would have to add to the protocol to call
vo code to handle deinterlacing code working inside vo. So I did not fix
it. Though, as my patches add code to vdpau that makes the vo drop
frames when to many frames are queued for display, it should work quite
well for hardware deinterlacing when display refresh rate is around
double the frame rate. As vdpau displays frames on vsync, extra
deinterlaced frames will be shown at next vsync and my code will drop
frames if there are to many queued.  I could do better if I expanded the
protocol taking to the vo, but I wanted to avoid that as it is difficult
enough to get things accepted in mplayer.

As soon as I have some time I will have a deeper look at your patches
and see how they work together with mine.

  Dan 



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