[MPlayer-dev-eng] [PATCH] Enhanced Video Renderer (EVR)

Diego Biurrun diego at biurrun.de
Wed Feb 2 12:50:48 CET 2011


On Wed, Feb 02, 2011 at 01:27:13PM +0200, Georgi Petrov wrote:
> > Well, if you think this is a burden now, just imagine what it is like
> > years after the fact.  Unless you fix license issues from the start
> > they will come back to haunt you forever.
> 
> I know it. That's why I'm trying to find a solution, which is best for
> everybody. Unfortunately, having to negotiate the best solution
> between 3 sides (MPlayer, mingw, mingw-w64) for a single header file
> is getting too much.

I have dealt with more legal issues than anybody else here, so trust
me, I know what it's like :-)

> > MPlayer is a GPL project.  As such, only GPL-compatible code is allowed
> > into MPlayer.  We cannot accept code where the license situation is not
> > clear, since that will render all of MPlayer unusable or unredistributable.
> 
> I understand that as well. Then, please don't accept evr.h, but review
> the patch without it (the last one sent in this thread). It is clear
> that evr.h won't be accepted in MPlayer anyways. I will deal with
> mingw later. For now if someone wants to have the header, can obtain
> it from mingw-w64 SVN.
> 
> The alternative way would be to host it like the DirectX 7 headers,
> but I will make many changes to this file in the following weeks, so
> mingw-w64 SVN seems the best solution right now.

OK, I think we should host it eternally then.  We can put up a copy on
mphq or use the one in mingw-w64, that is your decision.

Diego


More information about the MPlayer-dev-eng mailing list