[MPlayer-dev-eng] threaded cache
Reimar Döffinger
Reimar.Doeffinger at gmx.de
Mon Dec 5 19:43:24 CET 2011
On Mon, Dec 05, 2011 at 07:04:35PM +0100, Reimar Döffinger wrote:
> On Mon, Dec 05, 2011 at 08:55:58AM +0100, Dan Oscarsson wrote:
> > Though, do we have to make things work correctly when system clock is
> > changed during play?
>
> Not necessarily, but replacing code that works ok and is portable
> by code that is less portable, adds complexity and is in some very minor
> ways buggy with no big benefits is hardly a very convincing argument,
> or?
> If I couldn't have come up with a way to make the cache process quit
> that would have been a convincing argument to accept such minor issues,
> but what are the arguments now to accept a pthread cache that is not
> "perfect"?
Oh, and if you just would like to "play around" with it I don't mind
some disabled-by-default code with some comments about the potential
issues or such.
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