[MPlayer-dev-eng] [PATCH] Network synchronized playback using UDP
Jason Holt
jholt at google.com
Wed Sep 1 03:59:59 CEST 2010
> I'd like to apply it, but the patch is incomplete, it is missing udp_sync.c
> and udp_sync.h...
Thanks Diego! Sorry for the delay and the broken patch #26. The
attached patch #27 adds checks for CONFIG_NETWORKING and
HAVE_WINSOCK2_H. It compiles fine for me on linux with and without
--disable-networking. And it includes udp_sync.[ch].
> SRCS_MPLAYER-$(NETWORK) += udp_sync.c
Fixed.
>> + if (udp_slave) {
>> + int udp_master_exited = udp_slave_sync(mpctx);
>> + if (udp_master_exited) {
>> + mp_msg(MSGT_CPLAYER, MSGL_INFO, MSGTR_MasterQuit);
>> + exit_player(EXIT_QUIT);
>> + }
>> + return 0;
>> + }
>
> Indentation is off.
Fixed.
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