[MPlayer-dev-eng] [PATCH] stop using multiple codecs directories
Diego Biurrun
diego at biurrun.de
Sun Mar 14 18:32:38 CET 2010
On Sun, Mar 14, 2010 at 01:42:49PM +0100, Reimar Döffinger wrote:
> On Sun, Mar 14, 2010 at 01:21:20PM +0100, Attila Kinali wrote:
> > On Sun, 14 Mar 2010 12:10:30 +0100
> > Diego Biurrun <diego at biurrun.de> wrote:
> >
> > > Here is a patch to unify binary codec directory handling, i.e. stop
> > > trying to load real, win32, xanim and whatever codecs from different
> > > places. It seems to be nothing more than a remnant of the days when
> > > people actually had things like XAnim and RealPlayer installed, which
> > > nowadays is no longer the case.
> >
> > IMHO that unification is ok. It'll simplify using binary
> > codecs for the user.
> >
> > As far as i can tell, the patch is ok.
>
> I have no objections either, though I suspect that most of those
> char * should be const char * or something like that.
I'll clean that up a bit. Patch applied.
Diego
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