[MPlayer-dev-eng] [PATCH] view stereoscopic videos

Reimar Döffinger Reimar.Doeffinger at gmx.de
Sat Jan 23 20:21:15 CET 2010


On Sat, Jan 23, 2010 at 03:34:27PM +0100, Gordon Schmidt wrote:
> this is my first post in this list. I've created a filter to convert for
> stereoscopic videos into other stereoscopic formats. Supported stereo
> input contain images for the left eye and the right eye combined in one
> video stream (e.g. side by side images as parallel and crosseye, and
> some above/below variants). Output formats are also side by side and
> above/below formats as well as some anaglyph modes (red/cyan,
> green/magenta and yellow/blue) and mono video (only left or right eye
> images). Supported image formats are IMGFMT_YV12 and IMGFMT_RGB24
> (others may follow).

I guess this probably in part duplicates what vf_down3dright.c, you should
at least look at that and compare.

> The Syntax looks like this: mplayer -vf stereo=<input_fmt>:<output_fmt>
> video.avi
> (e.g. stereo=slr:arc for displaying a parallel side by side video as
> anaglyph red/cyan)

I understand the laziness, however a more human-readable names probably
still would be a good idea.

> +//==macros==//
> +#define MIN(X,Y)                ((X) < (Y) ? (X) : (Y))
> +#define MAX(X,Y)                ((X) < (Y) ? (Y) : (X))

FFMIN/FFMAX

> +#define YUV2R(Y,V,U)            (MIN(255,MAX(0,((1192*((Y) - 16) + 1634*((V) - 128)                   ) >> 10))))
> +#define YUV2G(Y,V,U)            (MIN(255,MAX(0,((1192*((Y) - 16) -  833*((V) - 128) -  400*((U) - 128)) >> 10))))
> +#define YUV2B(Y,V,U)            (MIN(255,MAX(0,((1192*((Y) - 16)                    + 2066*((U) - 128)) >> 10))))
> +
> +#define RGB2Y(R,G,B)            (MIN(255,MAX(0,((( 263*(R) + 516*(G) + 100*(B)) >> 10) +  16))))
> +#define RGB2V(R,G,B)            (MIN(255,MAX(0,((( 450*(R) - 377*(G) -  73*(B)) >> 10) + 128))))
> +#define RGB2U(R,G,B)            (MIN(255,MAX(0,(((-152*(R) - 298*(G) + 450*(B)) >> 10) + 128))))

av_clip_uint8
However there are maybe 8 different ways of doing YUV<->RGB conversion, by doing
it in this filter you'll make it even harder to support this properly and
these conversions will be ridiculously slow compared to the ones done by
the scale filter in addition.

> +#define M4(V1,V2,V3,V4)         (MIN(255,MAX(0,(((V1) + (V2) + (V3) + (V4)) >> 2))))

again av_clip_uint8

> +    case SIDE_BY_SIDE_LR:
> +    {
> +      int size = vf->priv->w * vf->priv->h;
> +      memcpy_pic( vf->priv->img_l, vf->priv->img_src->planes[0], vf->priv->w, vf->priv->h, vf->priv->w, 2 * vf->priv->w );
> +      memcpy_pic( vf->priv->img_r, vf->priv->img_src->planes[0] + vf->priv->w, vf->priv->w, vf->priv->h, vf->priv->w, 2 * vf->priv->w );
> +
> +      memcpy_pic( vf->priv->img_l + size, vf->priv->img_src->planes[1], vf->priv->w / 2, vf->priv->h / 2, vf->priv->w / 2, vf->priv->w );
> +      memcpy_pic( vf->priv->img_r + size, vf->priv->img_src->planes[1] + vf->priv->w / 2, vf->priv->w / 2, vf->priv->h / 2, vf->priv->w / 2, vf->priv->w );
> +
> +      size = size + ( size >> 2 );
> +      memcpy_pic( vf->priv->img_l + size, vf->priv->img_src->planes[2], vf->priv->w / 2, vf->priv->h / 2, vf->priv->w / 2, vf->priv->w );
> +      memcpy_pic( vf->priv->img_r + size, vf->priv->img_src->planes[2] + vf->priv->w / 2, vf->priv->w / 2, vf->priv->h / 2, vf->priv->w / 2, vf->priv->w );
> +      break;
> +    }
> +    case SIDE_BY_SIDE_RL:
> +    {
> +      int size = vf->priv->w * vf->priv->h;
> +      memcpy_pic( vf->priv->img_l, vf->priv->img_src->planes[0] + vf->priv->w, vf->priv->w, vf->priv->h, vf->priv->w, 2 * vf->priv->w );
> +      memcpy_pic( vf->priv->img_r, vf->priv->img_src->planes[0], vf->priv->w, vf->priv->h, vf->priv->w, 2 * vf->priv->w );
> +
> +      memcpy_pic( vf->priv->img_l + size, vf->priv->img_src->planes[1] + vf->priv->w / 2, vf->priv->w / 2, vf->priv->h / 2, vf->priv->w / 2, vf->priv->w );
> +      memcpy_pic( vf->priv->img_r + size, vf->priv->img_src->planes[1], vf->priv->w / 2, vf->priv->h / 2, vf->priv->w / 2, vf->priv->w );
> +
> +      size = size + ( size >> 2 );
> +      memcpy_pic( vf->priv->img_l + size, vf->priv->img_src->planes[2] + vf->priv->w / 2, vf->priv->w / 2, vf->priv->h / 2, vf->priv->w / 2, vf->priv->w );
> +      memcpy_pic( vf->priv->img_r + size, vf->priv->img_src->planes[2], vf->priv->w / 2, vf->priv->h / 2, vf->priv->w / 2, vf->priv->w );
> +      break;

This and all the other code like it needs a very close look and everything
possible needs to be factored out into a shared function.
IMO anything larger than half the size of what it is currently is simply
unmaintainable (also since huge parts of the code will remain untested
unless you test every combination of input and output format),
about a 1/4 of the current size is probably possible.



More information about the MPlayer-dev-eng mailing list