[MPlayer-dev-eng] [PATCH] Win32 loader support for OS/2
Diego Biurrun
diego at biurrun.de
Wed Feb 10 11:07:44 CET 2010
On Wed, Feb 10, 2010 at 06:38:29PM +0900, KO Myung-Hun wrote:
>
> Diego Biurrun wrote:
>> On Wed, Feb 10, 2010 at 12:35:07AM +0900, KO Myung-Hun wrote:
>>>
>>> Diego Biurrun wrote:
>>>> On Tue, Feb 09, 2010 at 11:12:06PM +0900, KO Myung-Hun wrote:
>>>>>
>>>>> Reimar Döffinger wrote:
>>>>>> On Fri, Feb 05, 2010 at 08:53:25PM +0900, KO Myung-Hun wrote:
>>>>>>> This patch adds Win32 loader support for OS/2.
>>>>>>
>>>>>>> +#ifdef DEBUG_QTX_API
>>>>>>> + printf("addr = %p, cb = %d, fl = %08X : ", p, cb, fl);
>>>>>>> + if(fl& 0x10)
>>>>>>> + printf("COMMIT ");
>>>>>>> + if(fl& 0x2000 )
>>>>>>> + printf("SHARED ");
>>>>>>> + if(fl& 0x4000)
>>>>>>> + printf("FREE ");
>>>>>>> + if(fl& 0x10000)
>>>>>>> + printf("BASE ");
>>>>>>> + if(fl& 0x01)
>>>>>>> + printf("READ ");
>>>>>>> + if(fl& 0x02)
>>>>>>> + printf("WRITE ");
>>>>>>> + if(fl& 0x04)
>>>>>>> + printf("EXEC ");
>>>>>>> + if(fl& 0x08)
>>>>>>> + printf("GUARD ");
>>>>>>> + printf("\n");
>>>>>>> +#endif
>>>>>>
>>>>>> is that necessary?
>>>>>
>>>>> Of course for debugging.
>>>>
>>>> Probably you should just drop that hunk then.
>>>
>>> Would you mind explaining the reason ?
>>
>> Because it is only useful for debugging?
>
> Ok even though I don't agree with you.
I don't think special-purpose debugging code should be kept,
regardless of platform, be it Linux, Windows or OS/2. We have
enough cruft as is and should avoid adding more.
Diego
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