[MPlayer-dev-eng] [PATCH] VF Overlay

Uoti Urpala uoti.urpala at pp1.inet.fi
Tue Sep 22 22:38:53 CEST 2009


On Tue, 2009-09-22 at 22:26 +0200, Benjamin Zores wrote:
> Uoti Urpala wrote:
> 
> > I think the most obvious problems people would see occur with VDPAU.
> > This approach obviously fails completely with hardware decoding. Result
> > with deinterlace will at least be suboptimal even if doing the decoding
> > in software (especially significant for TV frontends). And it looks like
> > some additional frame buffering is beneficial with VDPAU, emphasizing
> > that the filter chain is not suited to realtime-related modifications.
> 
> No VF filter at all works with VDPAU anyhow.
> How could/could you implement such an overlay feature there ?

Overlay features should be implemented as a part of OSD handling.
Implementing the drawing of RGBA or YUV OSD objects in vo_vdpau would be
fairly trivial.




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