[MPlayer-dev-eng] [PATCH] Prevent ao_win32 from hanging during uninit(0)
David Bolen
db3l.net at gmail.com
Mon Mar 9 22:03:21 CET 2009
Reimar Döffinger <Reimar.Doeffinger at gmx.de> writes:
> Latest SVN uses different code.
> Anyway reading the documentation gives a proper solution (waiting for
> waveOutClose to succeed).
> Implemented in SVN, but tested only compilation.
Ok. It still seems a little concerning that there's the potential for
an infinite loop if for some reason waveOutClose doesn't clear
properly (for whatever reason), given that something odd was going on
to cause the prior hangs that might not have been in this code, but if
or when I catch up to this revision I'll see.
-- David
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