[MPlayer-dev-eng] [PATCH] Prevent ao_win32 from hanging during uninit(0)

Reimar Döffinger Reimar.Doeffinger at gmx.de
Fri Mar 6 17:04:21 CET 2009


On Fri, Mar 06, 2009 at 10:46:43AM -0500, David Bolen wrote:
> David Bolen <db3l.net at gmail.com> writes:
> 
> > And yes, I think your suggestion is cleaner and performs as well as mine.
> (...)
> > The bottom line though is that it appears to be plenty of time.
> 
> I may need to correct this - it seemed good in local testing, but in
> production use, the single usec_sleep appears to be too short, as I'm
> getting a lot of log file warnings about bytes still remaining after
> the sleep, whereas I never got any with my counted loop other than when
> the problem occurred.

Where exactly do those warnings come from?



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