[MPlayer-dev-eng] [PATCH] Direct3D VO better handling of uncooperative video adapter

Uoti Urpala uoti.urpala at pp1.inet.fi
Fri Jan 9 18:02:38 CET 2009

On Fri, 2009-01-09 at 13:50 +0200, Georgi Petrov wrote:
> 0. Don't try to reset it directly in flip_page(). MPlayers *seems* to
> have timer-based handling of flip_page() and if it doesn't finish in
> some time period, MPlayer decides that the frame presentation is
> impossible and stops.

There is no code making any such decision. What kind of circumstances
does this occur in? How long are the delays you're talking about?

One possible cause for playback permanently breaking after a delay could
be a bug in your _audio_ driver which makes it break if a buffer
underrun occurs during the delay. You can test that by comparing the
behavior with -nosound.

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