[MPlayer-dev-eng] [PATCH] EOSD efficiency improvements
greg at chown.ath.cx
Thu Feb 26 05:47:02 CET 2009
Here's an updated patch. The first one has a rather ugly bug: bitmaps
bigger than EOSD_SURFACE_SIZE * EOSD_SURFACE_SIZE px are treated
incorrectly (clipped, plus a new surface is allocated every time).
For such bitmaps, now a surface with POW size is allocated.
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